DOOM:ONE is a new look on the classic first game DooM. Imagine, a game full of surprises, new secrets, and one continuous, fluid DooM. No loading screens, No waiting betweens levels... No breaks in the action. That is the aim of DOOM:ONE. I am working on a beta release version of the complete game. The 2nd version is available, which explains what I am trying to achieve here better than I ever could!!! I have found its best to play this with the Brutal Doom mod installed, however it is not required. This will be released as a PWAD that will work with GZDooM and Zandronum, due to the scripting involved in tying everything together. Please feel free to leave any comments or suggestions below!
This map seem familiar? Yup, its E4M6... and if you remember how many moving platforms, doors and puzzles there are in this map... Its giving me a real headache haha!!!
E4L... one before the last?
One before the one before last! It's the one with the cyberdemon at the end... pain in the backside!! Thankfully I've sorted this level and am working on E4M7 at the moment... which I forgot is even worse from a mappers point of view!!!
Hey, it's that one level I could never pass without God mode. XD
I did :P In Brutal Doom no less!! The evidence is on my youtube haha!! I died... lots...