Lets get the installation instructions out of the way:

1. Have Star Trek Armada Fleetops already installed on your computer.
2. Download this mod
3. Unzip this mod to anywhere on your computer in a separate folder from the original fleetops game.

I do not use GOG myself, but it is possible to play my mod with it. I would suggest visiting the fleetops website on how to make this mod work with that.

So, what is new about this version???

Cardassians and Breen:

Breen now have weaker defenses, but are now faster compared to the other races.

Cardassians are a little weaker offensively (on the show they were the weakest race), but now their strength is in defense compared to the other races.

Both the Cardassians and Breen have some new special weapons at their disposal.

Federation:

Galaxy class is stronger offensively.

Oydessy class is now a warp-in hero

Klingons:

K'vorcha class is buildable in one of the super battle stations

Romulans:

Model and name swap with the tavaras and the Kerchen

Hegemony station now builds the Praetor Command Ship

Borg:

Now has shipyards

There are likely many other changes I'm missing that I've now forgot, but you'll have to explore the game to find out all the new goodies. Enjoy!!

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3.0 is out, grab it from the links below and read on for the details.


Universal changes amongst the factions:

  • All wire frames are stylized the same among the factions.
  • All factions get a ferengi trading station where you can buy dilithium, tri, and supplies.
  • All the AI among the factions now build 4 super battle stations
  • Research special weapons now say which units they affect
  • Except for the borg, all factions now push out 6 starting construction ships

Borg:

  • super sensor no longer has the shields down effect when fired upon.
  • Has three shipyards now to build all ships

Cardassians:

  • Kulinor is now buildable by both avatars
  • Orbital defense platforms now use a model more like from the show and face the enemy and move when firing.
  • Added Special weapons
  • Took out the galor and keldon mark 2's.
  • Galor and Keldon are now modified to be slightly stronger to be the main warships of this faction to keep it more cannon
  • Hutet is slightly weaker offensively and slower (this was modeled after the dominion dreadnought, it should be slightly less powerful then it).
  • supply freighter now moves in the right direction

Breen:

  • Four ships were swapped out for ships made by dvatreknerd314 (kitbashes of aad moerman's breen ships)
  • reiken dreadnought is now faster, but weaker defensively
  • Breen ships are now faster, but weaker defensively overall (in the show they blew up rather quickly), but still are very strong offensively
  • added new special weapons

federation:

  • Two new warp-ins, odyessy class and century class
  • The two super battle stations now build the constitution class mark3 and constitution mark2
  • Galaxy Class is now stronger offensively
  • Sovereign class is the same strength for both avatars

romulans:

  • New super battle station that builds the praetor Command Ship
  • Model and name switch with the tavaras, it's now the kerchen class

Klingons:

  • Also features a new super battle station
  • Kvorcha is now buildable in the Ty'Gokor battle station
  • Klingon AI only builds out of two shipyards instead of 3

Dominion:

  • Model swap with the S-7 Defender
  • Now can build 8 perimeter defense platforms instead of just 3

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Dominion War Mod 3.0 Borg Multiplayer

Dominion War Mod 3.0 Borg Multiplayer

Full Version 2 comments

*** Please read carefully *** This is the dominion war mod, but this download is a slight modification of it, if you wanted to play as the borg in multiplayer...

Dominion War Mod 3.0

Dominion War Mod 3.0

Full Version 4 comments

Been five years since I last released my mod, I thought it was due for a face-lift. I want to thank Warribo and Ulairi for posting videos on youtube of...

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Guest
Guest - - 689,710 comments

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Guest
Guest - - 689,710 comments

The mod is okay, but seriously the factions a overly unbalanced. For example the Klingons are still like stock fleetops, there advanced science vessel can build 3 of them because of how powerful the Ion Storm ability is. Here the Breen can build multiple science vessels with the same abilities. The games overall damage system is a mess of a mixture between standard armada 2 type damage and fleetops. This cause the game to be more of a spam game than anything else. Honestly the mod has great potential but the design is lazy, just put everything into on mod and hope it works...

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Guest
Guest - - 689,710 comments

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Guest
Guest - - 689,710 comments

anyway to play this with the gog version

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ThotWen
ThotWen - - 75 comments

I guess there's no one here to bother helping with my problem then....

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ThotWen
ThotWen - - 75 comments

There seems to be a problem with the option launcher window being too small, it was normal sized when I launched it to begin with but when I exited a game to start another the window shark and now I can't see anything properly when selecting races, maps etc anything in the options before launching instant action.

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Guest
Guest - - 689,710 comments

Hi mate, this problem exists with the game being 20 years old. The screen is set at a very low 800x600 screen. Try lowering your resolution to 1920H 1200W and see if it is better.

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Guest
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Caeser
Caeser - - 31 comments

Awesome mod, any plans to add Species 8472?

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Guest
Guest - - 689,710 comments

Well, the mod is pretty good, but the Borg are pumping out cubes like crazy. There's a constant stream of spheres, dodehachrons, pyramids, cubes, tactical cubes traveling across the entire map only to get to my starbase. Even hard NPCs are not able to, even when the Borg are on normal and even if you raise the construction costs globally and even if you're also pumping out ships like crazy.
That needs to get balanced, because you can't hold of the Borg.

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