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Some of our overall goals and general vision include:
- Increased difficulty and complexity for the player. We want to provide a real challenge while maintaining fun gameplay.
- Added mechanics and content to make the experience more immersive and realistic for the player.
- Overhauled faction rosters and units for historical authenticity and stunning quality in battles.
- Battle mechanics that are a more accurate representation of ancient warfare.

Mod Guides for Custom Mechanics: Various Manuals for DeI

Mod Information
Due to the size and scope of the mod, it is difficult to list every single change that is made. The two primary areas we have focused on are (obviously) campaign and battle systems. Our goal for the campaign is to provide unique, immersive, interesting mechanics that add to the overall realism and fun. In battles, we have focused on redoing every unit with amazing, new textures and models that represent historical sources while overhauling the battle mechanics to represent ancient warfare.

Here is a very general overview of some of the more major changes and custom content:

Campaign Content
Custom Reforms system independent of the technology tree. Most factions will gain new units based on imperium level and turn number.
New playable factions with overhauled rosters and historical settings.
Cultural Recruitment system based on local and core factional troops. Your cultural control matters in what troops you can recruit.
Custom Season effects that really impact gameplay on a meaningful level. These vary based on location.
Custom Character and Army system:
- Custom skills that allow immersion and roleplaying with characters (customized version of TTT).
- Custom army traditions based on culture.
- Dignitaries are now Governors who help oversee provinces. Other agents have been limited in their effectiveness compared with vanilla.
- Armies now have food and public order impact. Garrisoning troops has new effects and penalties.
- Custom army and navy stances based on culture. All new stance - Patrol Region.
- Custom Cultures for various factions, including new temples.
- Custom defense scripts for Rome and Carthage
- Various script and other custom content to add to immersion.

Building and Resource System Overhaul
- All new resources that have a major impact on gameplay and building requirements.
- Many new custom buildings that allow for many more options and use of the new resources.

Units, Textures and Models
- Over 1700 units that have been fully customized with all new textures and models to match historical references for each faction. The amount of detail and research is something we pride ourselves on.
- Fully developed Area of Recruitment system that allows for regional recruitment of units historically from a given region. Any faction can recruit these local units if they own that region.
- Overhauled Roman auxiliary system with local, specialized troops from regions across the map depending on reform period.
- Custom, all new mercenary units for every province.
- Many, many new weapons, armors, and other models/textures. To list our texture/model work would be a thread in itself.

Battle System Overhaul
- More realistic battle pace that places importance on morale, fatigue and tactics.
- Completely reworked unit armors, weapons, stats and mechanics.
- New animations and formations that the AI will use in combat.
- Overhauled Siege warfare, the AI will build and use engines.
- Defensive deployables available in siege battles.
- Unit costs and upkeep reflect unit stats and serve to make elite units matter.

Image RSS Feed Screens
Reworked Parthians Grivpanvar (v0.95) Athenian units

The winners have been announced for Total War's first mod awards.
Congratulations to the winners & nominees, here's a taste of what you will be receiving.

Each trophy contains a genuine historic coin from the ages and cultures featured in the game.

Nominees and winners will also have a custom badge to display on their modDB profile, your profiles will be updated with these shortly.

Best Unit Mod

ChampLoo Gold Unit Compilation - Winner
Radious Unit Pack: Rise of an Empire - Commended

Best Overhaul

Divide Et Impera - Winner
Constantine: Rise of Christianity - Commended

Most Innovative

Sell your Slaves - Winner
Hellbent Traists, Talents and Toadies - Commended

Best Graphical

GEM - Winner
Authentic Ancient World - Commended

CA Legacy Games

Europa Barbarorum - Winner
The Great War - Commended

It's been our pleasure to be involved in this historic event, lets hope more studios join in celebrating changing the game!

The full awards presentation can be seen here.

Release: Divide et Impera v0.95

Release: Divide et Impera v0.95

1 year ago News 0 comments

Latest release before 1.0 is released and bring you many new contents.

Preview: The Lugii (v0.95)

Preview: The Lugii (v0.95)

1 year ago News 0 comments

Preview of the Lugii, a new playable faction in DeI v0.95 that has been completly overhauled.

Preview: Edamim Afrikanim (v0.95)

Preview: Edamim Afrikanim (v0.95)

1 year ago News 0 comments

Group of factions preview: Edamim Afrikanim - the Peoples of North Africa : Maures, Numidians and Garamantines.

Release: Divide et Impera v0.9e

Release: Divide et Impera v0.9e

1 year ago News 0 comments

After few weeks of delay, here is the new Divide et Impera v0.9d for Total War: Rome II. (Patch 13 needed).

Divide et Impera is a total overhaul of Rome 2 that seeks to provide a challenging, historically accurate, realistic experience of the ancient world and warfare.
Divide et Impera 1.05d1 - Patch 17

Divide et Impera 1.05d1 - Patch 17

2 months ago Full Version 8 comments

This is the version of the main mod that will work with Patch 17 (currently in beta on Steam). Also includes many other fixes to the mod itself.

Divide et Impera Release 1.05a

Divide et Impera Release 1.05a

3 months ago Full Version 3 comments

New Update to the award winning Rome 2 mod. This update brings 125 new units, 2 new playable factions (including the Mauryan Empire), a garrison overhaul...

Divide et Impera 1.04a

Divide et Impera 1.04a

7 months ago Full Version 6 comments

Latest version of the overhaul with bug fixes, etc.

Divide et Impera 1.03

Divide et Impera 1.03

9 months ago Full Version 10 comments

The full version of the mod, finally released :) This is an update that has more fixes, also.

Divide et Impera 0.96 - Wrath of Sparta Compatible

Divide et Impera 0.96 - Wrath of Sparta Compatible

9 months ago Full Version 0 comments

This version is compatible with patch 16.1 and the WoS DLC.

Divide et Impera 0.96f for Patch 16 Black Sea DLC

Divide et Impera 0.96f for Patch 16 Black Sea DLC

10 months ago Full Version 3 comments

This update is for the latest Rome 2 patch and also includes some fixes.

Post comment Comments  (0 - 10 of 73)
Maxy310 Aug 23 2015 says:

how do i install it?

+1 vote     reply to comment
majbobbyj11 Jun 28 2015 says:

I have a question, does this mod give you access to play all factions in the game. If not is this mod compatible with another mod that allows you to playy all faction or do you need to purchase the dlc?

+1 vote     reply to comment
kuyawa22 Jun 28 2015 says:

any links for the changelog/added units?

+1 vote     reply to comment
CROW_BR_ Jun 26 2015 says:

Is it compatible with historical battles and campaigns?

+1 vote     reply to comment
Guest May 15 2015 says:

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Germanic_Celt Apr 26 2015 replied:

You need the Greek City States DLC.

+2 votes     reply to comment
OdaNobunaga18 Apr 5 2015 says:

I think there is bug that won't let see my saved replay battles every time i try to a replay a battle my game crashes.

+1 vote     reply to comment
OdaNobunaga18 Apr 1 2015 says:

mind adding camel cataphracts to parthia

+1 vote     reply to comment
james1980 Mar 27 2015 says:

Lovely mod. Enjoying it very much. However does anyone know how i can turn off the civil war? It doesn't do anything for me really so i would like to remove it from the game, or at least make it very unlikely to happen

+1 vote     reply to comment
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Release Date
Released Nov 18, 2013
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Highest Rated (5 agree) 10/10

The Best overhaul mod for Rome 2 TW at the moment. New mechanics, tons of new units, reforms, even more realism but without making it unplayable. If you've liked mods like Europa Barbarorum for Rome 1 you will like this.

Dec 2 2014 by Dudok22

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