A small submod for Total War - Divide and Conquer.


The submod enhances the campaign map with improved terrain textures and tree models.

Also the climates are slightly modified to accomodate the changes.

The credits for the textures and the base tree model goes to Natus ob Imperium mod.


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
The Noldor of Eregion

The Noldor of Eregion

Demo 222 comments

Little submod for submod Divide and Conquer, which allows you to add new faction with own lore, own units, new buildings and characters. Playing for this...

Post comment Comments  (0 - 10 of 15)
Guest
Guest - - 690,559 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,559 comments

Thanks for the mod!! Are we going to have a new versión for the Divide and Conquerd V5?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,559 comments

Can you please upload a quick video of how to install? I'm a dummy, can't figure it out, I just need to mimic the steps you take if you have time please. Id love to play this MOD.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,559 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,559 comments

This comment is currently awaiting admin approval, join now to view.

Jimnilsh
Jimnilsh - - 20 comments

Release date?

Reply Good karma Bad karma+1 vote
Wiztra
Wiztra - - 1 comments

is this mod dead there is no files to download

Reply Good karma Bad karma+2 votes
Theodron
Theodron - - 271 comments

The whole project is moved here: Moddb.com
Along with the new mod, there will be a "map submod" for DAC as well

Reply Good karma Bad karma+1 vote
Winternet
Winternet - - 238 comments

Any new information about a release?

Reply Good karma Bad karma+3 votes
Araval
Araval - - 514 comments

Nice! So this will make the map look the same as in your Numenor submod?

What is the effect on performance compared to vanilla models?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X
Tags

Divide and Conquer Map Submod has not been tagged yet.