The Development Project is a HL2 modification made out of manipulated Dev textures as a project for those that enjoy the simplicity of the original measuring textures created by valve scattered throughout the map but also enjoy all the effects, adventures and creativity of regular mods.
An image of which i talk about the decals and blood in the podcast as well as in the news post.
(buried)
LOL! WUT!?!?
I'm afraid I have to agree on this one. Nice blood, but what's with the random skeleton? Surely if a body has been there long enough to decay to such an extent, then the blood would too?
Sorry but that's a spoiler i can't announce.
Looks good. It fits in with the dev environment.
Thanks, it took a few drafts but we got there in the end ;)
hmm.. are you sure?
this blood decal don't look realistic
lol noob its uder deveolpment (or a least it looks like) and this meant to be unreal
The left image is how all the Blood will look, the right picture will need to be redone but is close to what it will look like.
Oh, well then it would look very bad. You need to work on it more.
I also agree that you should make the skeleton a little more decayed. And definitely not white. Maybe muddy yellow.
The skeleton is there as a template until i can get a npc modeler in to make some models.
They aren't meant to look as real as the half-life 2 blood but have it look real enough to be Blood and fit in with the dev textures.
I think the skeliton has a bloody skin already.
omfg it meant to be in Dev textures thats why the blood is so monotone its actually very well done
I like the style of the blood decal. :P
Looks superb mate!
Cheers Dec! :)
Ohoho, like F.E.A.R.
Cool
Cartoon blood ^^ ?
That's the idea! :D
I love how the blood is saucy if there is a shotgun add some bloody gibs, that would pwn :D
That's one of our next steps to add to the game :)
It'll work out just fine!