Deus Ex: Revision is a large-scale re-imagining of the world of Deus Ex, bringing a tightly integrated aesthetic-oriented approach to the original gameplay.
Great news everyone! While the site was taking its time with the domain transfer thingy, we were working really hard on Revision. In a result, we have completed our first two Paris maps.
Posted by Trasher64 on Jun 17th, 2011
Hello! A lot of progress has happened while the site was down. In a result the catacombs tunnels and club are already finished! But before we talk about the club lets finish up catacombs first
So, there wasnt much left to do here. Most of the areas were finished. The only place that needed heavy customisation was Bunker III, where MJ12 set up a basecamp and holding hostages. As usual we made the bunker a lot bigger and rescuing the hostages once again is a little more trickier(of course). We now have laser beams, a patrolling bot and some triggered lam/emp grenades awaiting for you. Eventhough there's a little bit of resistance, there's of course also a non-lethal way to deal things. Ok, enough talk. PICTURES!
For now, we won't be showing any more pictures from the catacombs. Possible gameplay video might pop out someday though.
Alright, now that we got that out. It's time to say good bye to catacombs and say hello to La porte de l'enfer. As we know, this place is pretty dull and un-detailed and I think it's the most ugliest club I have ever seen, so something had to be done here. At first, we started off from scratch. But that turned out to be a bad idea later so once again we ended up using original layout, but with heavy customisation. Despite the old layout, it looks like a whole new level. In fact, we are a bit ashamed of Lucky Money now because visually La porte de l'enfer is better by far, however fun factor is not as good because of the limited amount of resources we have, mainly npc's. Anyway, ready for some pics? You got it!
That's all for now. Thank you for reading and stay tuned for another update.
Feel free to comment.