An action, survival horror, ww2 game for the gzdoom engine. Set in the 'Der Reise' complex in the owl mountains, the player awakes in a cramped prison cell with no memory of where he is or how he got there. Der Kerker takes content from sources including. Wildweasel's Nazi's mod. Sgt marks Brutal doom. Wolfenstien 3d mac version. Blade of agony mod. Doom 64. And more...

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KERKER

KERKER

Demo 4 comments

UNFINISHED RELEASE (standalone). Unfinished short 1 playable map demo.

Comments  (0 - 10 of 11)
TheArmyGuy
TheArmyGuy

This looks very cool looking forward to playing the finished product it's not often you get a ww2 themed horror shooter where kill both Nazi's and zombies keep up the good work.

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Graaicko
Graaicko

That blood mod is legit too. Tired of seeing brutal **** all the time. lol gj mate.

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Mr-Moon Creator
Mr-Moon

Aww **** but it is brutal blood LOL

The reflective stuff is on the map itself.

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MrSweet
MrSweet

This looks really good can't wait for it to be finished.

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Mr-Moon Creator
Mr-Moon

Hey thanks.

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Guest
Guest

you still working on this

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Mr-Moon Creator
Mr-Moon

Kinda, might finish up an early version soon.

Reply Good karma+1 vote
Kyle_K_ski
Kyle_K_ski

I am REALLY liking what I'm seeing here. The maps and their atmosphere are quite immersive.

The only aspect that feels "off" to me are the enemies themselves. The look more cute than dreadful, and I'm convinced that the primary reason for that is due to their proportions: they look like six year old children wearing bulky makeup.

My advice is to make the heads much smaller, and the bodies more slender, so that their proportions look more natural. If I had to err, I would make the heads even smaller and the bodies more slender than natural, so as to really amplify the emaciated look.

Keep in mind that if an enemy is wearing a helmet then it's critical to get the helmet's bulk and mass right. Far too often in video game production and even in toy creation, the figures are fitted with helmets that are far too small.

Again, I'm quite impressed with what I see here. I am completely convinced that shrinking the heads and thinning the bodies will go a long way to getting rid of their cuteness factor and thus make them a visually terrifying opponent to behold.

Good luck and thank you for sharing your hard work.

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Mr-Moon Creator
Mr-Moon

Hehe they do like kinda cute. Right these guys are basically sprite edits of the mac wolf 3d sprites. Lazrojas.com

In the future I may change up the sprite style and use something less cartoony but for now you're stuck with these dudes I'm afraid.

Also as you may be able to tell they only use front frames so they look a lil funny when they are crab walking around a room.

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Graaicko
Graaicko

Or just make them as tall as the player and shorten the top of their heads.

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Mr-Moon Creator
Mr-Moon

Maybe. :)

Reply Good karma+1 vote
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