New Linear Campaign UI
The mod features a new UI system capable of bypassing the metamap, and hence allowing you to play a linear campaign in DoW. We are designing a multi branched scenario and custom dlls to create a unique linear campaign manager. this allow us to track key event and scenario choice made by the player and to store them for future missions. It also allos the mod to open and close scenarios path unfolding on several maps.
Choose your way and consider every action consequence before any move, the Emperor eye is on you and the only light in the darkness is your faith in Him.
Play as AS and ID forces!
A new seamless army-switch ability will be present, allowing you to control multiple armies at once…those being the AS and ID mod forces. Like large battles? You’re going to love this.
A thought provoking Plot
We have slaved away at creating an amazing plot spanning 12 missions that is both engrossing and is true to fluff. Unfortunately i wont be giving anything away about the plot; you will only find the details out when this is released and you're playing it! However, let me introduce some of our main characters:
Originally Posted by Bios courtesy of Andkat!
Lord Inquisitor Uther Harme:
A recently elevated Lord Inquisitor of the Ordo Hereticus, Uther has served the Inquisition for over a century. He is a staunch puritan and is dedicated to the pursuit of his Thorian ideals and objectives. He is well-respected among his peers, and his clear and keen mind has foiled many a traitor and a heretic.
Canoness Commander Alona:
Orphaned at an early age, Alona entered the service of the Adeptus Ministorum early in her childhood. However, it was not until her actions during the Heresies of Garius that she distinguished herself by slaying a group of armed marauders threatening her abbey with little more than her faith and a blunt object. Her actions earned her the esteem of the Ecclesiarchy and the interest of the Adepta Sororitas, eventually culminating into her initiation into the Order of the Sacred Rose. She has distinguished herself throughout roughly a century of service to the Ecclesiarchy, eventually rising to the rank of Canonness Commander. She currently commands the Commandery of her Order situated on the holy Shrine World of Gamede III.
Lord Inquisitor Selenis Artime:
Lord Inquisitor Selenis has persecuted innumerable deviants and heretics during her long and glorious service in the Ordo Malleus. However, the work of a Daemonhunter is accompanied by great perils to mind and body, and even the most experiences of Inquisitors have fallen to dark temptation. Questions and doubts concerning her activities have been raised in some circles of her colleagues in the past, but her unimpeachable record of service, influence, and the general lack of any substantive evidence mean that few Inquisitors take such things seriously. Despite this, a few agents of the Inquisition still doubt the purity of her distinguished record in the service of the Inquisition and the wholesomeness of her methods.
Argonaut : scar coding, cutscenes, dialogs
Incarnate:scar coding, gui editing (retired)
Jaguar-Lord : mapping, UI modding, environment, scenario, concept
Andkat : fluff expert
credit list : in progress, many thanks for all of you, you will be credited in due time, no worry.
hello gamers and modders,
do anyone of you are able to report any problem with the mods you have already installed before steam update this month.
+are all your mods working correctly?
Those who know how we are working at DW and how we battled to make linear campaign happen in Dow DC again, also know that we pushed modding beyond any other mods out there because we have a couple of custom dlls mandatory to enable the custom linear campaign manager we are using for our Darkness Within Campaign, it also mean we may be the ony mod out there facing this problem.
our custom dlls interact with some of the game mechanisms in order to :
+clear the map list for any maps not present in the scenario/mp folder of Darkness Within,
+others are needed to enable data storage of variables (charchain, num value, boolean... ) outside of the player config lua file for use in latter subsequent or current missions
+others interact with the player placement on maps to ensure that player 1 is always the one present at starting location zero, a kind of "always fixed" starting location whatever you choose) (or not).....
IF steam block the execution of these custom dll THEN darkness Within wont be compatible with a Steam version of DC.
i don't know of people care or not, but this is going to be an issue for DC steam owners who try to play the mod in a near future.
furthermore, after last steam update for Dark Crusade, our main script Scar code is unable to start the mod and this is a big issue for future development of this project.
So before you make the steamjump check carefully what is going to happen.
edit 09.June 2014 :
nothing comes from Steam, no news no moves. I'm seriously considering to make a petition that will ask for clear modding support for Steam-DoW, we need tools to go on bring additional content for this game.
edit : November 2014 : Steam dev answered our call and things are moving...for the greater good !