Darkness: Source is a fast-paced, asymmetric team game where spiders and humans fight to destroy each other in order to survive. The first team to destroy all of the other team's players and spawns wins.  Darkness is based on the Gloom Quake 2 mod.

  • Each team has 7 unique player classes that can be purchased with frags. Frags are earned by killing enemy players and spawns. Human classes are: Engineer (0), Grunt (0), Shock Trooper (1), Heavy Trooper (2), Commando (3), Exterminator (4) and Mech (5). Spider classes are: Breeder (0), Hatchling (0), Drone (1), Kamikazi (2), Stinger (3), Guardian (4) and Stalker (5).
  • Each team has a builder class that can spend a fixed number of team points to build spawns and support structures. Spiders can build Eggs, Healers, Spikers, Obstacles and Gassers. Humans can build Teleporters, Ammo Depots, Medipads, Explosive Mines, Detectors, Machine-gun Turrets and Missile Turrets.
  • Under normal conditions, wait time between death and respawn is minimal.
  • Explosions can damage everyone, including teammates and base structures.  Caution is advised.
     
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New flare thrown by grunt Another hallway for Spacewreck by Hydral Map work by Hydral
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4 comments by airuike on Jul 15th, 2014

I found a great piece of free software today called Open Broadcaster Software, and it helped me make some demo videos for Darkness.  The video quality is decent and unlike the Source Engine's built-in demo recording tools, it properly shows bug-vision and the in-game menus.

So without further adieu, here's a quick video showing how the Engineer and Breeder classes can be used.  For the Engineer, this clip shows basic construction, destruction, repair and destroy-gun jumping.  For the Breeder, this clip shows hatching, eating, stacking/climbing, and using the invisible bug-glow to navigate dark areas: 


Next, I made a video showing how the commando is used.  It shows how to use grenades, prime and drop C4, and use the .357 Magnum and the silenced SMG:


Finally,  I made a quick video showing some of the Stalker's attacks.  This clip shows how to use spike grenades and shoulder-fired spikes to kill turrets, how to use a healer, and how to die while attempting to destroy turrets up-close:


Media RSS Feed Latest Video
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Darkness 1.6 Complete Dedicated Server

Darkness 1.6 Complete Dedicated Server

Jul 13, 2014 Server 0 comments

This tarball contains the Darkness 1.6 32-bit linux build, a copy of the Valve Source Dedicated Server for SDK 2013 Multiplayer and 32-bit libraries that...

Darkness 1.6 Mac OS Tarball

Darkness 1.6 Mac OS Tarball

Jul 13, 2014 Full Version 0 comments

Mac users: Untar into your sourcemods folder and restart steam. Please let me know if you have issues connecting to the official game server.

Darkness 1.6 Linux Tarball

Darkness 1.6 Linux Tarball

Jul 13, 2014 Full Version 0 comments

Linux users: Untar this into your sourcemods directory and then restart steam. This tarball may also be used to setup a dedicated server using SteamCMD.

Darkness 1.6 Windows Installer

Darkness 1.6 Windows Installer

Jul 13, 2014 Full Version 0 comments

Double click, restart steam, kill bugs. (or marines)

Darkness 1.6 Beta 2 Linux tarball

Darkness 1.6 Beta 2 Linux tarball

May 10, 2014 Full Version 1 comment

This is the Linux build of Darkness 1.6 Beta 2. Restart steam after extracting it to your Steam/SteamApps/sourcemods directory.

Darkness 1.6 Beta 2 OS X tarball

Darkness 1.6 Beta 2 OS X tarball

May 10, 2014 Full Version 0 comments

This is the OS X beta tarball. Restart Steam after extracting to ~/Library/Application Support/Steam/SteamApps/sourcemods.

Post comment Comments  (0 - 10 of 51)
Black_garuga
Black_garuga Jul 20 2014, 4:45am says:

Hey guys, I wanted to ask a range of you if you could help me test a new map. More players the better! If you're interested let me know, hoping to test this today.

+1 vote     reply to comment
dzero247
dzero247 Oct 20 2014, 2:05am replied:

im always down to test afew things out

+1 vote     reply to comment
darkshifty
darkshifty Jul 30 2014, 9:03am replied:

give me a pm when your testing :)

+1 vote     reply to comment
wwof
wwof Jul 15 2014, 9:43am says:

There appears to be something wrong with the OS X download for 1.6 . The size should be 45MB but I consistently get only 11.4KB. FWIW the 1.5 version downloads properly.

+1 vote     reply to comment
airuike
airuike Jul 15 2014, 5:51pm replied:

The moddb mirror might be malfunctioning, but the main site, Darkness.dnbrown.net has the same TGZ with instructions too.

About the Mac build: It runs on my system, but the crosshairs are funky and it won't let me connect to the server. I'm not sure if it's because I use a non-standard case-sensitive filesystem, but if you're able to connect and play normally, please let me know.

+1 vote     reply to comment
OneMetricMinute
OneMetricMinute Jul 15 2014, 12:37pm replied:

its because macs are stupid and overpriced.

0 votes     reply to comment
airuike
airuike Jul 16 2014, 9:18pm replied:

They're a little silly sometimes, but not actually over-priced. Have you seen the new Mac Pro's? You can't buy flash storage like that very cheap, the thunderbolt bus/ports are amazing, and the video card is fairly expensive itself... If only I had 8k for a computer.

+1 vote     reply to comment
InFiNiGhTe
InFiNiGhTe Jul 27 2014, 4:42pm replied:

To be fairly honest.

You can easily build your own hackintosh that happens to be twice as good as the new mac pro with less than what the price tag tells you. All you need is knowledge and a reason to have it. Gaming cannot be one of them, it has never really been the purpose for Apple's mac's.

+1 vote     reply to comment
wwof
wwof Jul 16 2014, 1:24pm replied:

Who would have thought such wisdom could come from a 12 year old.

+1 vote     reply to comment
airuike
airuike Jul 13 2014, 4:21pm replied:

It's hard to take the Half-Life out of Half-Life ;)

+2 votes     reply to comment
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Developed By
airuike
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Release Date
Released Dec 25, 2013
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First Person Shooter
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