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After 8 years

News 27 comments

After 8 years I started creating. I never wanted to quit. I will work on it all the time. Slow but still.

I will not give any dates or promises. After 8 years, my life moved on, but I never forget about DW2. I hope to finish it once in a nice end.
I thank all the fans for being still faithful.

More news I do not. You have to wait.

TiiM

dw2 still create2

DangerousWorld 2 Trailer Part One

DangerousWorld 2 Trailer Part One

News 8 comments

Dear DangerousWorld fans, first of all, I would like to wish you all merry Christmas and apologize to you for my inactivity here, there was hardly any...

DangerousWorld 2 Time to Update

DangerousWorld 2 Time to Update

News 10 comments

Dear fellow fans of Dangerous World Mod. news for DW1 and DW2

DangerousWorld 2 Demo

DangerousWorld 2 Demo

News 21 comments

As I promised in the previous update, I'm bringing you the playable demo of DW 2

DangerousWorld 2 Teaser

DangerousWorld 2 Teaser

News 14 comments

I am bringing you a small in-game video. It's one from the many puzzles in the game.

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DangerousWorld 2 v1.1 Demo (GERMAN)

DangerousWorld 2 v1.1 Demo (GERMAN)

Full Version 1 comment

Am Ende der ersten Episode floh Frank mit seinem Roboterfreund Dog in einem famosen Wagen aus City 17, als gerade die Zitadelle explodierte. Er fiel in...

Dangerous World 2 Demo Patch - Source SDK 2013

Dangerous World 2 Demo Patch - Source SDK 2013

Patch 4 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

DangerousWorld 2 Demo

DangerousWorld 2 Demo

Demo 12 comments

Demo version DangerousWorld 2. You need to have Orange Box or Half-life 2: Episode Two.

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agreenman
agreenman - - 38 comments

No review section, so I'll plaster it here...

Puzzles were a little too hard with poor direction. Often the player was presented with a puzzle and a long, winding dead end that doesn't LOOK dead. Led to quite a bit of frustration in finding the solution because the game has you convinced it's in this area when it's actually in that area.

You often had to think presciently and position items where the game wants them. It's actually somewhat obvious, but the payoff takes too long to the point where you forget about it or don't think it's necessary after a reload. Have fun backtracking through the whole damn map if you neglect the dumbwaiter. The game does a good job of presenting you with legitimate clues/solutions and then making you think they're red herrings.

Hauling around the gas can was tedious and poorly written. The generator pipe puzzle is janky and didn't work the first few times, so I thought maybe it was a red herring and I had to fill up the generator that would only generate when hand-cranking. Logic follows that it's out of gas, right? Maybe this DIFFERENT COLORED gas can actually isn't for the original puzzle? Maybe it's different because it's for this generator puzzle? Let's find out! Weird, the game is fighting me every step of the way when trying to haul this gas can up the ladder and... invisible wall. Okay, guess we'll try the pipe puzzle again. Oh, of course. Now it works.

"whitout gas can not continue". WHAT? I need to bring the gas can with me? After the game explicitly discouraged and ultimately outright prevented me? Let me guess, this isn't a bug and is in fact just another red herring. Uncertainty about whether the game is bugged is not a gameplay element you want to shoot for.

But ohmhygosh, the outdoor element? I could write an entire paragraph about that single scene. In fact I think I will. You know the scene. You first get a taste before pushing down the cart and you're thinking "I want to go there. **** this underground ********." And then you're there. The dusk, the lighting, the colors, the swirling destruction, and the music. The music. Beautifully somber atmosphere. Highlight of the demo.

I've written about a lot of bad here but there was good. Level design is engaging and competent, as expected after DW1. Varied environments fleshed out with detail despite this being a demo. Puzzles are however rough and need more polish.

It's only a demo, but it's a disappointment compared to the first installment. Maybe one day they'll finish it. 7/10

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Ethosaur
Ethosaur - - 376 comments

I believe

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eyeling
eyeling - - 106 comments

as likely as it is that this mod is 100% dead, I'm going to pretend that isn't the case and look forward to it one day releasing! Good luck!

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Koncave
Koncave - - 27 comments

I remember being a kid hyped for the sequel, I am and adult now and would still play the sequel if it ever came out.

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Guest
Guest - - 689,541 comments

why is there no English version and why is the full german version?

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Siemka
Siemka - - 6 comments

cuz author isn't native english speaker

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Koncave
Koncave - - 27 comments

just here to say that I look forward to this project's completion some day. Dangerous world is one of my favorite half life 2 mods and I look forward to a sequel.

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RedRogueModDB
RedRogueModDB - - 2 comments

I've never seen someone able to take their time to make a mod for us, for just 9 years? That's dedication in the finest, hopefully you able to finish this mod in no time!
Remember, don't rush for it!

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EleventyFour
EleventyFour - - 20 comments

Incredible you still work! I'm here to show my enthusiasm for the best unofficial Half-Life 2 expansion ever made :) Much love!

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Aptekarr
Aptekarr - - 125 comments

What is the news on the project?

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DarkShift
DarkShift - - 185 comments

Still alive... He's a friend on moddb and I see him weekly on Source SDK or "DangerousWorld2" ... This will come one day. Maybe for the 10th anniversary of the demo? XD

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Guest
Guest - - 689,541 comments

one of the best mods. I hope it will come out sometime

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DarkShift
DarkShift - - 185 comments

And... not seen on Steam since 9 months ago...

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CW3D
CW3D - - 432 comments

That's very reassuring, thank you very much for this info.

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Syph0
Syph0 - - 524 comments

That's great news!

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