Curse Episodes is a Half-Life 2 single player total conversion : a mix of physics based combat, puzzles and exploration. In the first episode you can explore an egyptian necropolis and kill mummies, monsters with a morning star.
The release date + the manual + the music + the secret.
Posted by cmod_dev on Apr 22nd, 2009
The current release date is May 1, and I am able to finish the development till that. However the release will be Fileplanet exclusive, and that means, we had to consider the release date they suggest - so they could give the biggest possible exposure to the mod - which is great! Currently the expected release date is around May 18, and I soon change the date in the mod's profile also.
update:I rethink this release exclusivity thing, the above information is for historical evidence only.
There are some comments, mentioning that the animations look funny/strange, well, that's true.
I was able to build all the things I planned for Curse, except animations.Mostly because custom animations didn't affect the gameplay directly,thus I marked it as a low priority task. Check this news post to see what was the plan.The animation features mentioned there, will be only available in the next episode.
Now here's the coolest part of the news post:
Curse is getting a full AAA audio treatment! The music is created by Rich Douglas - head over to his website for more music samples from Curse - and the sound effects will be created by Robin Arnott. 'drool emoticon here'
When the release date pushed back previously, I mentioned extra content. I won't tell you all the details what is the extra content, because it is a secret. But I can tell that I teased it (secretly) already in one of the videos :) Below is the game manual, which is pretty much covers all the basics you'll need to know about Curse (this is the 'firts draft' it may contain typos and such - click on them to see a bigger version).