Crysis Co-op is a mod that will enable AI in multiplayer for cooperative gameplay.

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Packer
Packer Dec 11 2011, 6:40pm says:

Looking great, AI's responding and all. Do you have some sort of stream line or the way you've set it up to reuse all of the original campaigns triggers/AI positions etc or do you have to redo all of the trigger work etc to be compatible with the Co-op.

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Fudsine Author
Fudsine Dec 14 2011, 4:45am replied:

We have to redo it all manualy but it will be as close to the campaign as we can possibly make it.

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bloodshot12
bloodshot12 Jan 13 2012, 3:24pm says:

Ah but can we pick up and throw things? I just couldn't see coop being nearly as fun as SP if we can't just pick up a barrel, (or a banana :D) and smash someone with it. Also, did you fix strength punches/bashing? I know Crysis Wars broke them for AI, hence why they slump to the ground when bashed, vs the original.
It can be fixed with tweaks to the basicActor.lua, but don't know if that will work for this.

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TheCrawler
TheCrawler Aug 31 2012, 8:39pm says:

I noticed that the AI guns are kinda looking odd sometimes

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Description

Crysis Co-op Island - Trailer

Video Details
Type
Entertainment
Date
Dec 11th, 2011
By
Fudsine
Length
01:32
Filename
crysiscooptrailer.wmv
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