So me and pvcf managed to do a little trick on the hud making the shaking effect like in Halo 4, unfortunately we couldn't get an actual model as the visor so we printed a texture.
The fps is odd and the level itself is meant to be that black, since i'm testing out gameplay in very dark areas.
Its still work in progress, and the visor is too bright but i'm just testing the waters with it and trying to figure out how does it all fit together.
with the rest of the hud like weapon placement, health, stealth meter, stamina and so, i need to do a lot of work and it will take so much time to do it.
Visor can be disabled and so can the camera shaking, like only visor shakes and the rest is still.