New Systems:
- Utopia extensions -> 2-3 systems (GMG quest)
- Inner Core systems -> 5-9 systems (storyline extension)
- Unknown System with new (kind of) Blackhole, research station and rare stuff
How will Inner Core look like?
- Different!!!!
System changes:
- Sol system -> Order station = dockable
- Sol system -> Order station will get an additional shipyard
- additional wrecks in Coalition and DK systems
- 2nd battleship fleet in Utopia
- 2 stations in Utopia
Model changes:
- reworked Coalition ship textures
- reworked DK Motherships
- retexturing of Coalition Stations
- 2nd licence slot is going to be activated
- activation of the cloaking device
- another try to fix the spin issue of the battleships and miners
General changes/addons:
- New York <-> Custodian Gate closed in normal singleplayer until storyline is completed
- New Systems, Jumpholes/Jumpgates and stations are going to be added to the rumour database
- Infocard extensions to stations and planets
- new kind of hypergate (human prototype)
- mountable lights
- New weapon and shield classes
- engine shop
- installer changes to prevent activation problems (instructions)
- several new factions
- sensor echoes
- defence drones
- destructable stations
- lower speed in nebulas and death zones
- new sun models for the new systems
- GIANT station in one of the new systems
- new kind of jumpholes
- new race(s)
- Order fighters/freighters/bombers are going to be flyable
- 5-15 new NPC ships (with a completly new design)
- glowmaps and transparency on holographic docking rings (normal lights are going to be removed)
- A Haegar Engineer NPC on the Order Station (giving instructions ^^)
- ASF HQ
- CSF HQ
- new - never seen before - visual effects
- Admin sound control
- deactivation of 3d sound by default
- New freighter: Firefly
- again a new version of the lag reduction kit (currently tested on the 24/7 SWAT Crossfire server)
- extension of the CF cheat protection to cover loot cheats
- New station types
- new guns
- new shields
- fixes on the clanlogos
- sounds added to the clanlogos (giving a warning)
- BG clanlogo at the NY gate
- wingmen in specific areas
- dynamic intro scripts
- new commodity: energetic crystals (cloaking fuel) -> only mineable in specific areas
- rework of fuses
- storyline addon (real storyline scripts)
- alternative Manhattan with welcome messages
- removal of clanlogos in SP only
- exchange of the serverrules with general mod information and server/community information in SP
- exchange of custom station surs with new better working versions
- possible new startup movie
- new intro scripts
- new huds (yellow,... whatever)
- option to change the recticle colour (for our colour blind players)
- option to change particle colours
- new battleship turrets
- destroyer railguns (small/limited versions of what the ragnarok has)
- admin railgun effect changes (minor changes)
- tactical mines
- crystal asteroids (mineable)
- singularity bombs
- holographic duplicator
- fixing stuck battleships on docking rings
- "backup" powerplants with minimal use to ensure that nobody does sell one and cant launch anymore
- mining laser
- new cityscapes
- "bodykits/armor plates" for battleships
- fixing the gurm coordinates
- minor changes on the clanlogos
- multi component equipment
It is very likely that more changes are going to be done