Crossfire continues the epic adventures of Edison Trent. Get ready for a brand new experience in a breathtaking and extraordinary environment. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen. Jump into an atomspheric universe full of surprises, challenges incredible adventures. Experience the awesome gameplay, highest quality and unique features of Crossfire. With several hundred thousand downloads, four Mod Award Nominations and it's very large fan community Crossfire has developed to one of the most favorite Singleplayer and Multiplayer mods for Freelancer.

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New Systems: - Utopia extensions -> 2-3 systems (GMG quest) - Inner Core systems -> 5-9 systems (storyline extension) - Unknown System with new (kind of) Blackhole, research station and rare stuff How will Inner Core look like? - Different!!!! System changes: - Sol system -> Order station = dockable

Posted by SWAT_OP-R8R on Jul 31st, 2007

New Systems:
- Utopia extensions -> 2-3 systems (GMG quest)
- Inner Core systems -> 5-9 systems (storyline extension)
- Unknown System with new (kind of) Blackhole, research station and rare stuff

How will Inner Core look like?
- Different!!!!

System changes:
- Sol system -> Order station = dockable
- Sol system -> Order station will get an additional shipyard
- additional wrecks in Coalition and DK systems
- 2nd battleship fleet in Utopia
- 2 stations in Utopia

Model changes:
- reworked Coalition ship textures
- reworked DK Motherships
- retexturing of Coalition Stations
- 2nd licence slot is going to be activated
- activation of the cloaking device
- another try to fix the spin issue of the battleships and miners

General changes/addons:
- New York <-> Custodian Gate closed in normal singleplayer until storyline is completed
- New Systems, Jumpholes/Jumpgates and stations are going to be added to the rumour database
- Infocard extensions to stations and planets
- new kind of hypergate (human prototype)
- mountable lights
- New weapon and shield classes
- engine shop
- installer changes to prevent activation problems (instructions)
- several new factions
- sensor echoes
- defence drones
- destructable stations
- lower speed in nebulas and death zones
- new sun models for the new systems
- GIANT station in one of the new systems
- new kind of jumpholes
- new race(s)
- Order fighters/freighters/bombers are going to be flyable
- 5-15 new NPC ships (with a completly new design)
- glowmaps and transparency on holographic docking rings (normal lights are going to be removed)
- A Haegar Engineer NPC on the Order Station (giving instructions ^^)
- ASF HQ
- CSF HQ
- new - never seen before - visual effects
- Admin sound control
- deactivation of 3d sound by default
- New freighter: Firefly
- again a new version of the lag reduction kit (currently tested on the 24/7 SWAT Crossfire server)
- extension of the CF cheat protection to cover loot cheats
- New station types
- new guns
- new shields
- fixes on the clanlogos
- sounds added to the clanlogos (giving a warning)
- BG clanlogo at the NY gate
- wingmen in specific areas
- dynamic intro scripts
- new commodity: energetic crystals (cloaking fuel) -> only mineable in specific areas
- rework of fuses
- storyline addon (real storyline scripts)
- alternative Manhattan with welcome messages
- removal of clanlogos in SP only
- exchange of the serverrules with general mod information and server/community information in SP
- exchange of custom station surs with new better working versions
- possible new startup movie
- new intro scripts
- new huds (yellow,... whatever)
- option to change the recticle colour (for our colour blind players)
- option to change particle colours
- new battleship turrets
- destroyer railguns (small/limited versions of what the ragnarok has)
- admin railgun effect changes (minor changes)
- tactical mines
- crystal asteroids (mineable)
- singularity bombs
- holographic duplicator
- fixing stuck battleships on docking rings
- "backup" powerplants with minimal use to ensure that nobody does sell one and cant launch anymore
- mining laser
- new cityscapes
- "bodykits/armor plates" for battleships
- fixing the gurm coordinates
- minor changes on the clanlogos
- multi component equipment

It is very likely that more changes are going to be done

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Platforms
Windows, Linux
Game
Freelancer
Developer
SWAT Development
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Release Date
Released Oct 1, 2011
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Crossfire 1.9 (Freelancer)
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