Crosscurrent is a collection of what-if scenarios. These will cover the Star Wars universe from the Old Republic to the Legacy Era. Bigger mods that cover multiple eras (or have the potential to) will have sub-mods that focus only on one era at a time. These sub-mods will eventually branch to Halo, Star Trek, Stargate, Mass Effect, Battlestar Galactica, Wing Commander, Babylon 5, Starship Troopers, Warhammer 40k, etc. All of the models used belong to their respective creators. Initial changes only involve XML and LUA files. I’ll keep the credits file updated. If there is any info I missed, please let me now and I’ll update it. A big thanks to all of the other modders for inspiring and helping me over the years. I'd also like to thank Manii for letting me use the Star Wars Galaxy Map.

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Crosscurrent Plan

News

Welcome to Crosscurrent. There will be 4 phases of development.

Phase 1 will be like the first file I uploaded, a demo of the features I’ve added. I’ll keep updating it over time as I get more ideas. The next few changes will be re-arranging the planets to be more in line with the online Galaxy Map (http://www.swgalaxymap.com/), adding new GCs or modifying existing ones. This can be installed by overwriting the base game files. I’ll list the folders or files (if there are only a few) that will be overwritten in case you need to make a backup.

Phase 2 will be sub-mods for other mods. I will only use assets from the mod, base game, or free-release items. Version 1 will be generic changes such as defenses, planet placement. Version 2 will include new campaigns or modify campaign layouts. Version 3 will split/add factions and change up the units for factions. For example: Battlefront Commander and Absolute Chaos (among others) have enough Empire units that it can be split into the Galactic Empire, Imperial Remnant, and possibly some warlord factions. If a mod has too many factions (16 is the current limit) already I’ll make two or more sub-mods to spread it out. The same goes for mods that span across different eras (might have a sub-mod per era). I will also add new GCs for the new factions to cover a broader time period.

Phase 3 will be stand-alone mods. These will use use assets from other mods (with permission, no I haven’t asked yet but I’ll get there). There will be at least one main mod per era, with slight overlapping if possible, as well as one that covers new canon. EX: Old Republic, Clone Wars, Galactic Civil War, Imperial Civil War, Yuuzhan Vong Invasion, Legacy Era, and new canon.

Phase 4 will start covering other sci-fi universes. This will have different versions like in Phase 2. There will be a sub-mod per universe as well as Galaxies at War and Scifi at War. Some factions may be split into timeline versions if they have too many units. The stand-alone versions will be scenario based with certain types of factions.

Some extra notes:
-Any new or modified GCs will only use the planets that are available in the respective mod. There will likely be a small and large version of some of the GCs for people who have trouble running bigger maps.
-I already have the factions, unit lists, planet lists, defenses, and galactic conquest spreadsheets done, I just need to put them into XML.
-The defenses for Phase 2 might be different from Phase 3 due to Phase 2 being reliant on the mod it is used on.
-I’m still working on balancing the spreadsheets for space/land, structures, units, and projectiles.
-I will edit trade-routes if some planets end up isolated. I won’t overhaul trade-routes until later on.
-There will not be a Steam workshop version of these until I’m done with Phase 2. Once on the workshop I'll try to keep the sub-mods updated to keep in line with any major updates to the parent mod.
-There is not a timeline for any of the releases since I work on this in my spare time.
-If you have any questions, ideas, or if you want to help feel free to message me.

V/R, Jaktt

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Crosscurrent v3

Crosscurrent v3

Demo 3 comments

Crosscurrent version 3. Tentatively in Beta. Three new GCs with more to add in the future.

Crosscurrent Demo v2.0

Crosscurrent Demo v2.0

Demo 3 comments

Version 2.0 update with small changes to space and moderate changes to land.

Test WIP June 2nd

Test WIP June 2nd

Demo

This is mainly showcasing new space and land defenses.

Post comment Comments  (0 - 10 of 11)
Guest
Guest - - 690,351 comments

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MagnusFarseer
MagnusFarseer - - 28 comments

Is this mod still alive? I really hope you finish it. It is the only crossover mod I have ever seen that has plans to add warhammer 40k. I think you should just add the Imperium of man and their sub factions , use the battlefleet gothic games as a guide for what ships to add.

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Appo78
Appo78 - - 6 comments

since you are doing what if mods i have a request since there is no good mod for it. could you do a what if GC based on the Kamino clone rebellion? where maybe the first tech heros would be kaminoians and as you tech up you could get obiwan yoda luke rex ect. I cant code really but id be glad to help write lore for it

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Jaktt1337 Creator
Jaktt1337 - - 25 comments

I would get to that with version three of an addon. It would require the mod to either have the faction or units to make up the Rebel Clone Army. There wouldn't be a GC based on them. They'd be either a minor faction or small playable faction for a few GCs between the Clone Wars and Galactic Civil War. This may change in the future.

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WendigoTheDrunk
WendigoTheDrunk - - 20 comments

Excited from how this sounds, I'll be following this.

Will it be on the Steam Workshop?

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Jaktt1337 Creator
Jaktt1337 - - 25 comments

Thank you. I'll eventually put the files on Steam. The Crosscurrent Plan outlines when that will be. I should have an updated demo by this weekend.

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peacenotwar
peacenotwar - - 59 comments

Hol'up how will this mod play out? im fascinated yet confused at the same time
EDIT: havent downloaded the demo yet.

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Jaktt1337 Creator
Jaktt1337 - - 25 comments

The demo is just extra space and land defenses right now. I'll have another version out this week with an updated GC map and some other fixes. The main Crosscurrent mod won't be until phase 3. For now I'm working on sub-mods to port the gameplay ideas to other mods.

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Guest
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Ragnrok
Ragnrok - - 448 comments

Im a little confused as what this mod is

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Jaktt1337 Creator
Jaktt1337 - - 25 comments

The demo is just showing the defenses I'm working on. I'll make add-ons for other mods that add similar things. I'm still updating the excel tables but I wanted to make something that could be modular and adapted to any mod while keeping the balance. I'll post an article later today.

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