- Changed sounds.
- Modernized GUI.
- Improved loading system and background.
- Added new effects.
- Added factions (CT - is the Mercenaries faction , T is the Freedom faction).
- Changed the graphics properties WARNING! it can LAG or CRASH on the resolution lower than 800x600 or in the SOFTWARE graphics mode!!!!! (common for stmp_blitzwar (unknown issue)).
- Updated .txt *.res database (Buy menu, Team menu etc.).
- AmxModX 1.8.1 wich is used for changing weapon features and the other things (weapon recoil, damage, rate of fire).
- Changed weapon skins
NEW Version is coming! (2.0). Mostly remade wepaonry and buymenu. Now players and bots on spawn get start kit. Start loadout is deffernt for each team (L85 PB RGD5 for Blue (Mercs) and AKS74 PM RGD5 for Red (Freedom)). Any weapon can be bought for free now. Funds and ranks system will be implemented in future updates.

Awailable weapons: Pistols: pm pb fort12 hpsa m9 p220 m1911 p99 usp deagle .45

Shotguns: bm16 (sawnoff) toz34 win1300 spas12(automatic) protecta(automatic)

Rifles: mp5a1 aks74u l85 (1.6x susat scope) aks74 lr300 an94 sig550 (working M203 / 3 m209 grenades given by default (M209 Grenades cant be bought for now)) groza (working GP 25/30 like GL (3 vog25 grenades given by default) (VOG 25 cant be bought for now)) g36 (1.6x susat scope (if no susat reticle visible check "crosshair 1" via console ))
val (silenced special gun)f2000 (EGLM with 6 m209 buy default) / (default f2000's 1.6 susat reticle scope)

Heavy: pkm (heavy mg) rpg7 (known bug : pkm ammo can be used for rpg7) rg6 (default ammo 6/40 /// vog25 grenades cant be bought for it)

Sniper: vss (silenced special sniper) svd svu gauss

In patch 2.02 was added basic suit system:
Seva, Bulat and Exo suits. Each one has its own AP (Armor Points as i think) 75AP for Seva 125AP for Bulat and 175AP for Exo. Bying a suit changes player's skin (Red's/Blue's differ's). When player dies he looses suit and gets basic team's skin.

TESTED ON:Intel Pentium D 3.42; 4 gb RAM; ATI Radeon HD 7770 1G GHZ edition GPU Clock 1170/Mem Clock 1150 (pretty stable except some shutter sometimes to 300/150 due to PowerPlay(on nVidia's card can be caused by PowerMizer))(resolution 1360x768 and OpenGL 32bit detailtextures command)

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Mar 14, 2014 Patch 0 comments

Localization for Valve GSRC cs1.6 and HL1. There is nothing else to say about :).



Mar 14, 2014 Patch 0 comments

Localization for Valve GSRC cs1.6 and HL1. There is nothing else to say about :).

PATCH 2.01->2.02 ONLY

PATCH 2.01->2.02 ONLY

Mar 10, 2014 Patch 1 comment

WARNING! Before instaling this patch install 2.01 Patch!!! Reinstall of 2.01 wont cause any issue if you dont know what version you have! Downgrade of...

PATCH 2.00->2.01 ONLY

PATCH 2.00->2.01 ONLY

Mar 9, 2014 Patch 0 comments

This patch includes sniper rifle w/p models and c4 removal. Also added: Graphics update (QeffectsGL features) New map from Stalker Maps Pack (was de)stmp_location...

STMP 2.0 Full

STMP 2.0 Full

Mar 8, 2014 Full Version 0 comments

New full version (2.0) of STMP mod of cs1.6 game (NON Steam) + AmxModX 1.8.1 . Just extract it and launch game via @STCS .cmd or dedicated server via...

Post comment Comments  (0 - 10 of 20)
Guest Jan 24 2015 says:

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Gloff Creator
Gloff Mar 9 2014 says:

Im thinking to port the mod on Xash3d engine, but still Xash3d doesnt give me opportunities like new OpenGL library except resouce limits of 2048 (old GSRC's limit is 512) so maybe in future Ill use Xash3d. That doesnt mean that this will happen but still I'm going to research Xash3d abilities.

+1 vote   reply to comment
Gloff Creator
Gloff Mar 9 2014 replied:

Port possibility is 70% because of Xash3d and metamod+amxmodx compatibility.

+1 vote   reply to comment
Gloff Creator
Gloff Mar 8 2014 says:

In this mod are used POD bots wich need waypoints for maps.
They dont generate them like zbotcz's or csbot's systems.
You have to create your's own or use autopath via console: pb wpmenu,
then choose Options AutoPath ON and just run over all map to create way for bots.
Dont forget to switch WP on it that menu to see created WP's!

+1 vote   reply to comment
Gloff Creator
Gloff Mar 8 2014 says:

Most game startup crashing problems were caused by v27 cstrike game engine.
Now with version 2.0 im using v27/v47 czero engine with metamod/amxx.
Still win8/win8.1 users cant launch the game because of incompatibility issues.
Try using some web guides of launch issues on win [any] x64 or win 8/8.1 x86/64.
This guides can help though.

+1 vote   reply to comment
Gloff Creator
Gloff Mar 8 2014 replied:

And of course if the game starts, when you launching map and it crashes or happen nothing try to find somthing in console/ log file or steam mem dump.
Console logs like ...over 512 limit can happen on stmp_prypat because of cs/cz precache limits. Smaller maps have to launch without any issue.

+1 vote   reply to comment
Guest Jan 27 2014 says:

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BlackHand27 Apr 6 2013 says:

Dammit I can't download any damn thing from moddb. I mean the old released files they are all gone , including this one. ******* admins bugged all the site.

+2 votes     reply to comment
max-damage Feb 12 2013 says:

Unfortunately I can't get this mod running.

The menu works but every time I try to start a LAN game, it's loading and then it takes me back to the menu screen.
It looks like I could repeat this forever.

I got the same problem on several PCs (XP, Vista and 7).

So what's wrong and how can I fix that?

+1 vote     reply to comment
Gloff Creator
Gloff Mar 8 2014 replied:

Im released the new version of mod with new engine (czero mostly) so that problem can be fixed. This is common one for x64 system and win8 / 8.1 .

+1 vote   reply to comment
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Release Date
Released 2011
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Counter-Strike 1.6 STALKER MOD
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1 year ago
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