• Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 12 multiplayer and cooperative maps that take place in 6 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 5 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 2 cooperative game modes where you and your friends team up to complete mission-based objectives or defend an outpost against waves of swarming enemy.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.


We have a unique method of grouping together the different style of game modes we have that suit the purposes of the high intensity every-life-counts modes or the continuous reinforcement modes.

Tactical Operations
FIREFIGHT, SEARCH & DESTROY, AND VIP -- The pinnacle of tactical gaming, where teamwork is the defining factor in achieving victory. There is only one life, otherwise reinforcement only arrives when your team secures an objective.

Sustained Combat
SKIRMISH, STRIKE, AND PUSH -- Prolonged battles erupt as teams fight for objectives to gain reinforcements that prolong their survival. Strategy and communication are imperative for a team to win.


Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Search & Destroy
Two supply caches are hidden in three possible locations. Attackers must locate and destroy each cache or eliminate all enemy to win. Both teams send in reinforcements only when a cache is destroyed.

One team must escort their VIP player to the extraction point. Both teams only have one life per round, so coordination is paramount. The VIP is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

This attack and defend mode has three weapons caches that must be discovered and destroyed. Blowing up a cache brings additional reinforcement and time for the attackers, while the defenders lose a reinforcement wave.

Three objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely.

Complete mission-based objectives such as capturing and defending key territory or destroying a supply cache against challenging AI enemy. Each successful objective will reinforce your teammates who were eliminated along the way.

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Blog RSS Feed Report abuse Latest News: Insurgency - Molotov Spring

18 comments by TKAzA on Apr 9th, 2014

New World Interactive have released their first content update for Insurgency, Molotov Spring.
The update is free of course! You can grab the game off steam if you don't already have it, or try the mod to see what you could be missing!

This new update for Insurgency will expands upon the experience we delivered in January, with several new game modes, two new maps, an expanded arsenal, and much more. One of the biggest overhauls is with our cooperative mode Checkpoint. Since the version you all have been playing, we have practically re-written the AI code from scratch. The new AI are much more intelligent, and Checkpoint is as immersive and challenging as it’s ever been.

We have been keeping our ears to the ground when it comes to issues people have had with our release, both from a stability and gameplay standpoint. We have addressed much of the instability and crashing issues which plagued certain people. If you continue to have these issues, please let us know and we will work diligently until they are resolved.

As for gameplay changes, we have expanded upon the core game experience quite a bit based on a lot of the feedback we have received. Here is an updated list of the game’s matchmaking options, including the new game modes that have been added. For a detailed explanation of the new modes, please see our full changelist.

Adversarial Match
Game modes that use objective-based respawning.

  • Flashpoint (new)
  • Firefight
  • Infiltrate (new)

Sustained Combat
Game modes that provide players with higher levels of action and respawning.

  • Occupy (new)
  • Push
  • Skirmish

Tactical Operation
Game modes that offer players only one life per match.

  • Ambush (formerly VIP Escort)
  • Strike (former Search and Destroy but with only one cache)
  • Vendetta (new)

There is a lot more information over in the updates section, where we have posted the full changelist [www.playinsurgency.com] for the update.

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Post comment Comments  (0 - 10 of 49)
Guest Nov 8 2014, 11:47am says:

This comment is currently awaiting admin approval, join now to view.

Dangerous_I Jul 28 2014, 5:12am says:

Linux support please!

+2 votes     reply to comment
Omnicr○n Jun 9 2014, 2:49pm says:

New update for the Tact-Ops mod V2.7


+2 votes     reply to comment
Mav474 May 31 2014, 10:22pm says:

So i was thinking it would be interesting to have mod chaning the time period only a few years back to the gulf war and have missions and coops to fit the gulf war dont get me wrong the game is great i jus think it would be intresting to fight iraqi regulars and republican guard make a real army vs army combat feel instead of just gorilla warfare .maybe make AI smarter in the sense they actually take cover and can actually miss instead of single well delivered shot to the face destroying my soul. This could be as simple as a skin pack to change insurget skins to a full blown total conversion which would be epic.
Thanks for your time

+2 votes     reply to comment
Guest Apr 10 2014, 1:45am says:

God it needs to come to LINUX LIKE NOW!

+4 votes     reply to comment
ShakesGaming Jan 21 2014, 4:46pm says:

While Insurgency is scheduled to release tomorrow there are still people on the fence about this game. Shakenbake, creator/manager of ShakesPub, shares their initial impressions about the game and some feedback from the developers during a private Q&A session. Still not sure? ShakesPub will be livestreaming the Insurgency action tomorrow and fielding questions from viewers.


+5 votes     reply to comment
ShakesGaming Jan 17 2014, 6:49pm says:

Just started playing today & I think I died and went to heaven...been waiting for a tactical shooter like this with a clean hud & no mercy if you stick your head out. Add in SDK for making maps & the icing has just been applied. Really looking forward to the final release...cheers!

+5 votes     reply to comment
Guest Nov 26 2013, 5:49pm says:

It's this game alredi out

+2 votes     reply to comment
Snuffeldjuret Dec 6 2013, 8:34am replied:

It is available though the "early access" system on steam. The official release is planned for "early 2014". This page is very outdated though, the game is much more appealing nowadays =).

+3 votes     reply to comment
redcubeasdf Jul 13 2013, 3:27am says:

Incredible game, even in alpha. Wished more people played it.

+5 votes     reply to comment
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New World Interactive
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Released Jan 22, 2014
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Highest Rated (4 agree) 10/10

best indie mod game that became a real game.

Apr 25 2013, 8:38pm by Only-Dave

Tactical Shooter
Multiplayer & Co-op

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