• Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 12 multiplayer and cooperative maps that take place in 6 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 5 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 2 cooperative game modes where you and your friends team up to complete mission-based objectives or defend an outpost against waves of swarming enemy.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.


We have a unique method of grouping together the different style of game modes we have that suit the purposes of the high intensity every-life-counts modes or the continuous reinforcement modes.

Tactical Operations
FIREFIGHT, SEARCH & DESTROY, AND VIP -- The pinnacle of tactical gaming, where teamwork is the defining factor in achieving victory. There is only one life, otherwise reinforcement only arrives when your team secures an objective.

Sustained Combat
SKIRMISH, STRIKE, AND PUSH -- Prolonged battles erupt as teams fight for objectives to gain reinforcements that prolong their survival. Strategy and communication are imperative for a team to win.


Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Search & Destroy
Two supply caches are hidden in three possible locations. Attackers must locate and destroy each cache or eliminate all enemy to win. Both teams send in reinforcements only when a cache is destroyed.

One team must escort their VIP player to the extraction point. Both teams only have one life per round, so coordination is paramount. The VIP is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

This attack and defend mode has three weapons caches that must be discovered and destroyed. Blowing up a cache brings additional reinforcement and time for the attackers, while the defenders lose a reinforcement wave.

Three objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely.

Complete mission-based objectives such as capturing and defending key territory or destroying a supply cache against challenging AI enemy. Each successful objective will reinforce your teammates who were eliminated along the way.

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Blog RSS Feed Report abuse Latest News: Insurgency - Molotov Spring

18 comments by TKAzA on Apr 9th, 2014

New World Interactive have released their first content update for Insurgency, Molotov Spring.
The update is free of course! You can grab the game off steam if you don't already have it, or try the mod to see what you could be missing!

This new update for Insurgency will expands upon the experience we delivered in January, with several new game modes, two new maps, an expanded arsenal, and much more. One of the biggest overhauls is with our cooperative mode Checkpoint. Since the version you all have been playing, we have practically re-written the AI code from scratch. The new AI are much more intelligent, and Checkpoint is as immersive and challenging as it’s ever been.

We have been keeping our ears to the ground when it comes to issues people have had with our release, both from a stability and gameplay standpoint. We have addressed much of the instability and crashing issues which plagued certain people. If you continue to have these issues, please let us know and we will work diligently until they are resolved.

As for gameplay changes, we have expanded upon the core game experience quite a bit based on a lot of the feedback we have received. Here is an updated list of the game’s matchmaking options, including the new game modes that have been added. For a detailed explanation of the new modes, please see our full changelist.

Adversarial Match
Game modes that use objective-based respawning.

  • Flashpoint (new)
  • Firefight
  • Infiltrate (new)

Sustained Combat
Game modes that provide players with higher levels of action and respawning.

  • Occupy (new)
  • Push
  • Skirmish

Tactical Operation
Game modes that offer players only one life per match.

  • Ambush (formerly VIP Escort)
  • Strike (former Search and Destroy but with only one cache)
  • Vendetta (new)

There is a lot more information over in the updates section, where we have posted the full changelist [www.playinsurgency.com] for the update.

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Post comment Comments  (0 - 10 of 94)
trainbomb 1hour 15mins ago says:


+1 vote     reply to comment
WyldStyle Dec 23 2014, 4:55am says:

Great job coming 2nd place! :D

+2 votes     reply to comment
Dune_Jumper Dec 23 2014, 12:23am says:

Insurgency got #2 in the IOTY Editors Choice! Should've been #1, but whatever.
Congratulations to you guys! This is easily my IOTY.

+3 votes     reply to comment
Snuffeldjuret Dec 23 2014, 4:33am replied:

I concur!

+1 vote     reply to comment
Guest Dec 20 2014, 7:52pm says:

Insurgency....... THE BEST !!!

+2 votes     reply to comment
Guest Dec 20 2014, 2:05am says:

wonderful game!

+2 votes     reply to comment
Guest Dec 20 2014, 12:54am says:

great and good looking game
this game i one of it's kind

+2 votes     reply to comment
Guest Dec 15 2014, 1:18am says:

A great game

+2 votes     reply to comment
neywtonrocha Dec 14 2014, 8:33pm says:

one of best games i have played
the graphics are perfect, all of the ambientation is beautiful, the sounds not have desynchronization, a marvelous game

+3 votes     reply to comment
Guest Dec 13 2014, 6:14pm says:

I voted also !
best game after CS who used half life 1 engine.
Insurgency is played with half life 2 engine ^^

+1 vote     reply to comment
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New World Interactive
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Released Jan 22, 2014
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Highest Rated (6 agree) 10/10

best indie mod game that became a real game.

Apr 25 2013, 8:38pm by Only-Dave

Tactical Shooter
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