In this modification I replaced almost all original weapons models. I tried to find the best available models and skins, some of them I made myself. I used the best available animations for those models, many of anims I made myself too. As for the sounds - generally I used COP Sound Remake Mod. As for the configs - I used MacBradley's from his RCOM mod, but I remained at edited but still original upgrades system. I also made my own scope textures. So - enjoy!

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OWR Weapons Addon - MP-412 OWR Weapons Addon - Mosin OWR Weapons Addon - AKM
Blog RSS Feed Report abuse Latest News: General patch

7 comments by r_populik on Mar 1st, 2014

The quick-fix becomes a general patch with a following changes:

- fixed "XML file:ui\inventory_upgrade.xml value: errDescr:Error reading end tag" error
- fixed AK-47 reload sound
- fixed SVT-40 hud position
- fixed some minor bugs in weapons uprgades
- slightly decreased weapons damage
- better binoculars sprint animation
- more realistic AK-47 model
- fixed shader in FN FAL hud model
- better Mossberg model with better animations
- better sprint animations for Glock, Grach and Gsh-18
- slightly fixed animations for PM, PB and CZ-52
- slightly fixed animations for Sako
- fixed VSK reload sound
- some minor textures fixes

Quick-fix is now replaces by this patch in downloads section.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
COP OWR2.1 Sound "Fix"

COP OWR2.1 Sound "Fix"

Mar 28, 2014 Patch 6 comments

Some people requested more crisp sounds for most of the weapons, and so I delivered. These sounds come from various S.T.A.L.K.E.R. modders, but I'll just...

Patch for COP OWR 2 weapons addon

Patch for COP OWR 2 weapons addon

Feb 10, 2014 Patch 17 comments

A general patch for COP OWR 2 weapons addon, which fixes a minor bugs and introduces some needed changes.

COP OWR 2 with weapons addon

COP OWR 2 with weapons addon

Feb 9, 2014 Full Version 31 comments

The second release of the Call of Pripyat Original Weapons Renewal mod enriched with a weapons addon.

Call of Pripyat Original Weapons Renewal 2

Call of Pripyat Original Weapons Renewal 2

Dec 16, 2013 Full Version 30 comments

The second release of the Call of Pripyat Original Weapons Renewal mod.

Post comment Comments  (0 - 10 of 405)
geatlindo
geatlindo 19hours 42mins ago says:

whenever i attach a scope to a weapons the scope gets weird as it has changed resolution. anyone knows whats causing this and a fix?

+1 vote     reply to comment
geatlindo
geatlindo 19hours 22mins ago replied:

my problem was just like psycho123 some posts ago then i fixed now it bugs up when i attach a scope into any weapon

+1 vote     reply to comment
Ardheim
Ardheim Apr 17 2014, 8:31pm says:

Balancing issues:
G3, AK47 and AKM has lower damage model than they should have and their recoil is equivalent to AK74/LR300.

+1 vote     reply to comment
Aveng3d
Aveng3d Apr 17 2014, 2:38pm says:

How's the work going on? Can you tell us approximate release date?

+1 vote     reply to comment
Ardheim
Ardheim Apr 17 2014, 11:12am says:

Can't find the AS VAL anywhere, it's been replaced by the SR-3M Vikhr everywhere for me.

Any tips as to where one might be?

+1 vote     reply to comment
r_populik
r_populik Apr 17 2014, 1:28pm replied:

AS VAL is permanently replaced by SR-3M.

+1 vote     reply to comment
Ardheim
Ardheim Apr 17 2014, 8:28pm replied:

Aww :(

Could one make the VSS scope removeable then?

+1 vote     reply to comment
david.m.e
david.m.e Apr 15 2014, 12:37pm says:

Is anyone having issues like this at all?

FATAL ERROR

[error]Expression : data
[error]Function : CVirtualFileReader::CVirtualFileReader
[error]File : D:\prog_repository\sources\trunk\xrCore\FS.cpp
[error]Line : 545
[error]Description : d:\program files (x86)\steam\steamapps\common \stalker call of pripyat\gamedata\textures\wpn \wpn_crosshair_1p59.dds
[error]Arguments : Not enough storage is available to process this command.

I crash quite often with these sorts of texture issues with OWR, It can't be hardware related.

+1 vote     reply to comment
r_populik
r_populik Apr 15 2014, 3:55pm replied:

Try to reduce by half the size of scope textures (in Paint.NET, save as DXT5 without mip maps). I made them in large 3840x2400 resolution because I wanted to have a good base for many different options.

+1 vote     reply to comment
david.m.e
david.m.e Apr 15 2014, 6:58pm replied:

Thanks for replying but unfortunately I do not know how to do that, Is it an issue anyone else has reported?

+1 vote     reply to comment
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r_populik
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Release Date
Released Jul 14, 2013
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Quality work for S.T.A.L.K.E.R.
The bar is high with this mod.

Jul 15 2013, 3:24pm by N.Aaroe

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