Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals. There are lots of people playing in multiplayer.

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Saturn
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P3ACE753
P3ACE753

Looks like the Necron HQ from DoW40k :D

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SоrataZ
SоrataZ

Yeah, the inspiration is obvious. Great work though, but I'd simply make it hover a few meters on the ground to give it the visual shorthand of ominious floating evil castle. Which is to say, where are the legs?

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SlayerX3
SlayerX3

The Monolith ! We destroy that and it is over, CHARGE !

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MrAzuryZ
MrAzuryZ

THATS FROM THE DoW40K 2nd LAST EXPANTION PACK!!!! :D

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Woozle
Woozle

I clicked on the image thinking it was a monolith.

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Zeke_Dlyoung
Zeke_Dlyoung

Yey! Something that's not a humvee!

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zero99913
zero99913

interesting! like it :)

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Osmowstroyer
Osmowstroyer

It loks a bit weird, but badass.

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█Black/Brunez█
█Black/Brunez█

It´s like the Eye of Sauron mixed with Futuretech style.

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Anubis_theDark
Anubis_theDark

This is what happens when a necron monolith has sex with a beholder. Very interesting design, but i'm curious. You said it walks on 2 legs - where are they ? :P

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GDI_Commander
GDI_Commander

Necron Monolith! I know im not the only one who has used that, but what the hey, why not

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Cod_Fish
Cod_Fish

It looks like the technodrome, Thats cool!

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Hijacker
Hijacker

Turtle style super unit, a very unique unit indeed.

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WerewolfGeneral
WerewolfGeneral

it would be even cooler if the eye could fire an orange energy beam that can destroy tanks and burn infantry. Overpowered? Maybe. but it would be cool to face something like that, i like big tank bosses.
Speaking about tanks, i think that i am gonna ply WoT after i finish checking the updates here. Keep up with the good work

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cronos35
cronos35

don't see any legs there... where the hell are they....

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d-ce Creator
d-ce

Hehe...for all those who cant see legs, i must say his walking animation is not conventional one.

And yes,he can fire destructive beam from his eye.

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Superjeno
Superjeno

This is great... would love to have a couple of those walking around... And yee i can see the legs now, he will probably shuffle forward :P

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The_Freedom_Fighter
The_Freedom_Fighter

Good thing this is for the SW general and not for the Cyber general. If it was for the Cyber general...

*sees unit was based on the Necron Monolith*

*knows that Necrons were based on The Terminator*

*knows that the Cyber general uses cybernetics*

*insert Terminator theme song here*

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Reynard
Reynard

SCARY!

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s2601d
s2601d

Its seems like OVERPOWER

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DemonLordPaul
DemonLordPaul

Slower than infatry? That thing pratically don't move

We can capture it?

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Arkanium
Arkanium

Another unit I'm really looking forward to fighting/using! How does it walk, exactly? Or does it kind of roll on the treads on each leg?

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re_simeone
re_simeone

I bet TMNT can destroy it easily.

Kaejae-worx.com

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Tat1101
Tat1101

what does sustain mean?

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treble1341450283
treble1341450283

It means it can receive damage without losing all of its hit points. Not sure it has high armor or high hit points.

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105kg
105kg

is this in 007 or gonna be in 008?

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ThePredatorBG AuthorOnline
ThePredatorBG

It is a unit from 008.

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treble1341450283
treble1341450283

When I play this in Beta, I found the eye beam is very overpowered.
It destroys anything on its way before even starting to build defenses. The beam maybe needs to be thinner as it has very low fire power.
I try to build defenses just close to Saturn but it wanders around before the construction starts, this makes the under construction buildings get destroyed easily. Could you please make the Saturn able to build defenses little further away so it can start building without the under construction buildings gets exposed?
When I move the Saturn the unable to move here icon doesn't disappear after construction of Saturn. Also it responds to idle worker icon while under construction.

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Skypilot775
Skypilot775

Looks impractical, just saying

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tjarek129
tjarek129

How many nukes will it takes???

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ThePredatorBG AuthorOnline
ThePredatorBG

One normal nuke can't destroy Saturn, but Tao's nuke, upgraded with MIRV will destroy it if targeted correctly. I recommend destroying it with units instead. If you have a super unit too - use it. Save the nukes for defense structures.

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tjarek129
tjarek129

Like the Seraphim(if it's USA vs. USA)?

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Description

Many discussions were about if Super Weapon General needs a super unit. And if yes, then what should it look like? Super Weapon General has her unique play style – to build defenses near enemy and attack by building defenses closer and closer to enemy base. At last, final decision was made. The thing you see on the render is a walking Fortress. Yes, it is a fortress, because it can sustain direct hit of a Nuclear Missile and it is walking – with two legs. It is very complex to destroy it – the Fortress repairs itself and builds structures like a Construction Dozer. Its disadvantages are relatively weak firepower and very slow movement speed. It moves slower than infantry. Its usage is very similar to Super Weapon General play style – to move forward slowly and build defenses around itself.

Model by: Creator
Skin by: Dcesarec

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