Combine Insurrection Demo V0.002a installer
Jul 25, 2007 Full Version 0 commentsHeres the installer for the demo. I fixed a few of those issues i reported earlier, the game will now end itself at the end of the catacombs level, also...
Combine Insurrection will take place directly after, or rather during and then 6 years after, the events of Half-Life 2.
In the mod you will take up the role of Freeman to try and finally rid the planet from the iron icy grip of the Combine.
Basic plot summery:
The Vortigaunts that had attempted to rescue you, Gordon, had failed and you were thought lost. Life went on, battles were won and lost. Yet eventually the Combine were driven off-world. But now they have returned once again, more ferociously then anyone had dared to hope.
With this Reinvasion you have also come back to the battle field. Mysterious as the pretext for your Re-Insertion may be, you take up your previous quest to save your home world.
12 comments by Geowil on Nov 4th, 2009 digg this super bookmark
We're back and ready to work on CI again. I've had my break and loaded up the mall map a few weeks ago and decided to scrap it and restart.
This time around I will be working from the outside in, so I can get more of a feel for how the inside area is going to look like.
I have a few screens from the map as it has progressed over the past two weeks, some of them are older shots but show more in detail certain aspects of the map that are not particularly noticeable on the full view of the screen for the latest version of the map:





I would also like to throw out there that Laughing Man Productions now has a blog and a Facebook fan site. Visit our group page for the links.
As always, thanks for following CI!
Heres the installer for the demo. I fixed a few of those issues i reported earlier, the game will now end itself at the end of the catacombs level, also...
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well expect an update in a few weeks, I am working some more on that Mall map, it will be a little more fleshed out (if I don't rebuild most of it first).
Idea is good but the level design is poor. I didn't understand what am I doing in the room. At first, i thought that the player is sleeping and all surroundings are fake. This becouse some textures are tooo big, too stretched, or to dark. Looks unreal. More practice my fellow friend.
referring to the demo? It doesnt really have a purpose. It was just to show off 2 years (on and off) progress on those alpha maps. With-in the story the section from the demo is the aftermath of a Combine attack that happens during the mod. I won't go into any more detail then that at moment.
sorry no WPR this week D: Have some rl stuff going on at the moment. But I'll make a double WPR next week though!
still running?
Wow... so natural... XS !!
Your outdoor areas need a lot of work. Your indoor areas have some good design, but are too repetitive.
You should stick in interior level design, your outdoor maps are pitiful.
well the demo is stupid. you spawn in a dark room with a crowbar and go toa dark street.:)
Yes; but from his new screens much, i mean MUCH has improved, really i think he should release another one to showcase some more of his newer work.