What is CURE?
Codename CURE is a first person, co-operative zombie game with support for up to five players, providing immersive, fast-paced zombie fragging with fully dynamic/objective based missions.

As a team of special military operatives utilising a range of powerful weapons/equipment (assault rifles, shotguns, sentry guns, supply chests and more), players are tasked with curing infected areas of a post-apocalyptic world by planting controlled explosives before pulling a short sharp exit.

CURE can be played both on and offline, with or without computer controlled team mates. The game sports a variety of difficulty options which adapt dynamically with the number of players including five balanced player classes: Pointman, Support, Assault, Technician and Sniper

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CURE Steam Release!

News 4 comments

Codename CURE - Steam Early Access Lauch

Codename CURE has now been released on Steam via early access!

Trailer:

Screenshots:

CURE - First person - Assault

CURE- Flatline - Overhang

I would like to say a huge thanks to everyone who has helped make this possible, including all the testers, mappers, asset authors, ModDB and of course Valve.

Good luck all and have fun!!!

steam

CURE - Greenlight Launch

CURE - Greenlight Launch

News 3 comments

CURE has been launched on Steam Greenlight, with a view to release B3.0 (and onwards) directly via Steam.

CURE - B3.0 Halloween Teaser

CURE - B3.0 Halloween Teaser

News 3 comments

An all hallows eve teaser update, showing some of the progress being made on CURE Beta 3.0.

CURE - B2.0 Release

CURE - B2.0 Release

News 5 comments

Codename CURE - B2.0 Released. Utilising the new 2013 source engine B2.0 now includes multi-platform support adding both the mac and linux operating systems...

CURE - SDK 2013 Progress

CURE - SDK 2013 Progress

News 5 comments

A quick update to show source 2013 porting progress.

RSS feed Files
Codename CURE - B2.0 (Mac OS X Disk Image)

Codename CURE - B2.0 (Mac OS X Disk Image)

Full Version 1 comment

*This is an older legacy version the latest version is available via Steam early access. ----- CURE B2.0 - Mac OS X Disk Image Installer. Use for installing...

Codename CURE - B2.0 (Windows Installer)

Codename CURE - B2.0 (Windows Installer)

Full Version 4 comments

*This is an older legacy version the latest version is available via Steam early access. ----- CURE B2.0 - Windows Installer. Use for installing easily...

Codename CURE - B2.0 (Linux / Zip Folder)

Codename CURE - B2.0 (Linux / Zip Folder)

Full Version 0 comments

*This is an older legacy version the latest version is available via Steam early access. ----- CURE B2.0 - Linux / Zip folder. Use for installing on any...

Codename: CURE - B1.0 (Zip Folder)

Codename: CURE - B1.0 (Zip Folder)

Full Version 2 comments

*This is really old legacy version the latest version is available via Steam early access. ----- The full Beta 1.0 zipped folder... For server admins...

Codename: CURE - B1.0 (Installer)

Codename: CURE - B1.0 (Installer)

Full Version 0 comments

*This is really old legacy version the latest version is available via Steam early access. ----- The full Beta 1.0 installer... The quickest and easiest...

Comments  (0 - 10 of 113)
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Gleb_AA-Gun
Gleb_AA-Gun

The zombie spawn is the only downside, you look for a second behind you and 10 zombies spawn RIGHT where there was nothing. could maybe improve this odd behaviour.
Else its good.

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Hoobalugalar_X Creator
Hoobalugalar_X

Zombies should not be able to spawn within a line of sight to the player (no matter which direction the player is looking) they could spawn in a room (or behind a blocker) behind you though and run out of said room/blocker to attack you.

Its possible with a high ping on a server you could see a zombie spawn as the your perceived position is different to what the game knows as you last position.

Either this or some custom maps such as metro tunnels impliment a custom spawn (I believe) for zombies to spawn in a specific place (whether the player can see it or not) this would not be the case for official maps however.

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Guest
Guest

Female models in proper military fatigues/gear would greatly appreciated. Love the game, but not a fan of the only starting models.

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frankvega
frankvega

You guys need a mapper? I am busy with a project on Goldsource but when I finished it I will be free . Send me a PM telling me what you think.

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Guest
Guest

yes please. I want to make my school into a Codename: CURE map

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hongtzeng
hongtzeng

put female class plz

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Mr.Brown
Mr.Brown

Glad to see it on Steam!
Hope more contents like models and textures will be replaced with your own in the future. :)

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jedrek
jedrek

I hope they will add more details on maps because seriously I see giant empty spaces...

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Highest Rated (5 agree) 8/10

Having only played this for about 2 hours, i can only say that much, that i am already hooked. This is a really great little coop mod, while maps are not the prettiest, the gameplay more then makes up for this! The gameplay is very solid it's fast, team-based and just generaly somewhat arcady. Gun play feels really well done too, there is actually some kick behind firing a weapon. All this combined makes it fun for hours. The classes are also very good, and feel balanced through out. Classes are…

Sep 18 2014 by JoshZemlinsky

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