Reborn on the RNA engine, the RA2 and YR story will be relived with real time 3d graphics. We of the ConRed team are aiming to recreate the gameplay of Red Alert 2: Yuri's Revenge on the Red Alert 3 engine, with a new Yuri Campaign. Later on, we will be working on a mod that is an expansion to this one; Condition Red: Rise to Power. The setting of the mod will take place after the events of YR, with Yuri in the psyonic prison. This allows us the create a whole new story continuation, with a lot of new content.
A small tank battalion moves through the streets on the hunt for Allied scum.
Also shown: the new Apoc size.
Great textures!
Wow, great work! Love the new Apoc size! :)
Is that the downtown map i see?
Nope ^^
It's Streets of Gold
Thats pretty dope, how is the progress on downtown going?
finished, apart from skins on the civy stuff.
Thats sweet man, any teaser coming soon?
There's already pics of Cityville, Downtown on ModDB
Good to see bigger Apoc :)
Yeah new apoc size is a-ok!
One of the only reasons why i keep RA3 on my computer.
Ah, there we go. Looks perfect now. The barrels are a bit hard to see and look thinner than the Rhino's, but that could very well be due to the texture and ambient lighting.
Anyways, see, we told you it'd look better like this! ;)
now thats a good apoc man
epic mod u got right there
i guess ur done of tanks and ur going to show us some allied or yuri or some air units i guess :D
Rhino: We will bury them!
Flak Track: Guns loaded!
Apocalypse: It is day of judgement!
V3: Sending airmail!
And after those words, little Allied pigdogs run for their lives...
Textures are starting to grow on me more, team color on the rhino looks like Lava tho XD
Awesome stuff, but imo the Flak Track needs a bit of a do over to be up to scratch. Unless you've already worked your texture-guy to death with all those updates. :P
Brilliant, brilliant work - keep at it!
This pic has a lot more nostalgia feeling then the other one! I can't wait for ConRed 1.0!
Looks great, hopefully one day more Soviet buildings will come out too.
I want to ask, does the V3 rocket (& Dreadnought rocket) when launched is it going to be stoppable (meaning by shooting it down) like in the original game, or will it be unstoppable like in RA3 itself?
Ballistic missiles will be targetable.
this is the mod i will be anticipating the most from now until release. simply because it is a remake of the game that got me into RTS and video games in the first place.
Epic.
Don't know why people whined... Apoc looks big enough, at least as it always was in RA2.
because it's resized now...
IS it just me or does some of the parts seem pixelized, specially the shadow.
btw: I like the new apocalypse size.
Welcome to SAGE/RNA shadow-maps. It was like that in vanilla RA3, but it is far less noticable in motion, and most of EA's promo images were post-processed in Photoshop to get rid of the pixelation.
We don't know what graphic settings this screen was taken with.
Ignoring the shadows, I agree that the entire screen shot is pixelated, but what do you expect from mr "I love VGA"?
soo much better than RA3 :D
Looks weird,maybe it's the lightning idk...
great