This Mod totally changes Serious Sam 2 to feel more "serious". It is not directly the re-creation of SS1 FE/SE - The Main-Features are: - more than 22 new Enemies: Re-creation of all Enemies in SS1 FE/SE + Ugh-Zan III (last boss) and Huge Lava-Golem -Weapons changed: To feel like Serious Sam 1 Weapons. Big, Hard and unforgiveable. -All new Special-Effects: Explosions, Gore etc -All new Sounds: Alot original sounds from Serious Sam 1 -new game-options: Enemies-Multiplicator & Spawn-Time-Reducing (recommend to play the original maps & Selectable Weapon-Speed (comfortable setting or true original speed from SS1) -about 20 new Weather-effects for Levels that looked so plain and should have them: Rain, Snow, Lightings, Flying Leaves, Ashe-Rain, Dust-Clouds, Fog-Clouds Ball-Lightings, Ambience Sounds, Thunders, Metroids, Insects.. -2 new maps: Arcade Map 01 & Huge Enemies Test-map with +1650 Enemies -All the feel of the Game is modified so hard to be like the game was developed for...
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Another Breed. I dont know how this one gonna be, but maybe i spend him a aggressive, quick Behavior and make him shoot multiple mini-balls with weak Damage
Nice work,
It was just a half can of Orange Paint ;) (yeah well, a bit creative work too)
Do you think it looks like he's having Grey Hair on his Neck ?
Its because of the Clouds in the Background. But myself think it looks like an optical illusion
A orange reptiloid suck
The whatawaddity?
oh yeah, playing serious sam 2nd encounter, i find the switch and blow up the moon pyramid and out pops 2 of these and i got my ass KICKED