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City_SPb v. 1.2 - Half-Life 2 singleplayer modification

Author: ~Smith~ 11.01.2012
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Half-Life 2 is Required to play this MOD

Download the first City_SPb here: Moddb.com


Download the second City_SPb2 here: Moddb.com

===========================================================================
1. INTRODUCION

Thanks, for downloading "City_SPb"!
"City_SPb" is a single player adventure mod, based on source engine
(Half-Life 2) by Valve.

Game Features: Realism, hires phototextures with bump maps (photography in
Kronshtadt, Viborg, Ivangorod, Shlisselburg, Saint-Petersburg), models
houses, props and physical objects, Real houses series,
ambient music, Non-linear scenario, two final ends.

Stable works with Half-Life 2
Protocol version 15
Exe version 1.0.0.0 (hl2)
Exe build: 13:50:44 Aug 11 2010 (4295) (220)
If spawn error: "Engine hunk overflow", then print in console: "r_hunkalloclightmaps 0"
===========================================================================
2. LAUNCH

Any variant:
1) Use shortcut "City_SPb_Launch" on desktop.
2) Launch City_SPb_Launch.bat.
3) Create shortcut for hl.exe with next parameters: +map city_SPb.
4) Launch Half-Life 2. In console print: map city_SPb.
===========================================================================
3. CREDITS

Creator of mod City_SPb:
Sorokin "~Smith~" Ivan
(Creating, concept, textures and models, scenario, scripts, level design.)

Special thanks to Ilya Glazunov, author of pictures “Mystery of the Twentieth Century”.

Thanks to:
BuZZeR
Du$tMaN
J.D.
FuLL_NuLL
KaLasH
Papa
Skaarj
TRUP@C

Special thanks to:
Valve Software
Turtle Rock Studio
Ritual Entertainment
Gearbox Studio

Thanks communities:
Half-Life.ru
Half-life.ru

Nashalife
Bbs.nashalife.ru

CSMapping UA
Cs-mapping.com.ua

Poligon
Poligon.cs2.ru

ModDB
Moddb.com

MapCore
Mapcore.net

Spirit of Half-Life
Spirit.valve-erc.com

Half-Life Improvement
Hl-improvement.com
===========================================================================
2008-2011 (c) City_SPb
Project City_SPb thought and developed ~Smith~.
Made in RUSSIA!
===========================================================================

City_SPb is a Half-Life 2 modification. This video demonstrated gameplay in beta version in 2008 year not a final version.

City_SPb_beta 2008 - Mod DB

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In version 1.2:
Fixed: jeep bug.
Stable works with Half-Life 2
Protocol version 15
Exe version 1.0.0.0 (hl2)
Exe build: 13:50:44 Aug 11 2010 (4295) (220)

Game Features: Realism, hires phototextures with bump maps (photography in
Kronshtadt, Viborg, Ivangorod, Shlisselburg, Saint-Petersburg), models
houses, props and physical objects, Real houses series,
ambient music, Non-linear scenario, two final ends.

If spawn error: "Engine hunk overflow", then print in console: "r_hunkalloclightmaps 0"

City_SPb beta 2008 video

City_SPb beta 2008 video

News 3 comments

City_SPb beta 2008 video demonstrated gameplay not a final version.

City_SPb v1.1 Released

City_SPb v1.1 Released

News 0 comments

Game Features: Realism, hires phototextures with bump maps (photography in Kronshtadt, Viborg, Ivangorod, Shlisselburg, Saint-Petersburg), models houses...

City_SPb v1.0 Released

City_SPb v1.0 Released

News 0 comments

City_SPb v. 1.0 - Half-Life 2 singleplayer modification Author: ~Smith~ 01.06.2011 Half-Life 2 is Required to play this MOD

City_SPb v1.2 (EXE)

City_SPb v1.2 (EXE)

Full Version 0 comments

Select your Half-Life 2 folder and install City_SPb v1.2.

Post comment Comments  (0 - 10 of 72)
noob-killer
noob-killer

totally noob mod

Reply Good karma Bad karma-4 votes
fire64
fire64

Привет мужики, отличный мод.
Это пожалуй один единственный мод, с отечественной архитектурой.

Reply Good karma Bad karma+3 votes
marco1975
marco1975

I tried out v1.2 and it's not a really a game yet, but rather the basis for one. There doesn't seem to be an objective to accomplish, so it's like a sighseeing tour, of a rather depressing city. :-/

I just walked around, picked up some items, then came across some guards standing in a row, and not reacting to my presence until I came close. Then they just started shooting at me. I killed them easily, but then got killed by a Strider.

Also, the map starts off next to an invisible wall. Invisible walls are very common in games, but they are bad design. It'd be better to put a forcefield in there, or a big malien mobile wall.

Is there a map editor people would care to recommend?
I currently have this installed in
Steam\steamapps\m_nadal\half-life 2\hl2\maps\City_SPb.bsp

is there a way I can play around with it in Garry's Mod? It doesn't show up in the Start New Game map selector.

Reply Good karma Bad karma+1 vote
~Smith~ Creator
~Smith~

I know all the bugs, but they are not critical to the game.
My recommendation to defer this modification away and wait for the release City_SPb2 in May 2012. And I do not know is supported Garry's Mod but I'm sure that a similar map from City_SPb2 should work with Garry's MOD, since it is optimized better. Input in console map mapname.

Reply Good karma+1 vote
Rikersbeard
Rikersbeard

Version 1.4 is the latest with the working armed buggy.

Reply Good karma Bad karma+1 vote
CzechDeath
CzechDeath

Tracking now =D Looks very awsome. I never knew sutch huge map can be handeled by old good source engine =)

Reply Good karma Bad karma+1 vote
SpeedyClaude
SpeedyClaude

Does it works in G-mod?

Reply Good karma Bad karma+1 vote
~Smith~ Creator
~Smith~

Not tested, but need work...

Reply Good karma+1 vote
alencore
alencore

this map is huge.
why is it I'm seeing some blue walls?
anyway why not convert it to a css map with 100 vs 100 spawn points hehe?

Reply Good karma Bad karma0 votes
csderr
csderr

I just re-installed this, but the buggy STILL has no front wheels, unlike the clips above, plus i saw this in the console..."!! ERROR: bad input/output link:
!! prop_vehicle_jeep(jeep,Action) doesn't match type from prop_vehicle_jeep(jeep)"
WTF?

Reply Good karma Bad karma+1 vote
~Smith~ Creator
~Smith~

This error not a fatal.

Reply Good karma+1 vote
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