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3 comments by Av3ris on Apr 8th, 2014

The Chernobyl-Team is proud of some very productive months since the last update, and so it's time again to share some parts of our work with you guys.

Jupiter Factory

After tying some loose ends, progress is really coming to a late stage on every aspect of the mod. In addition we've done internal playtests to verify the quality of the overall gameplay experience.

(Homepage of our Music Composer: Klick here)

It's safe to say there is still much fine-tuning to be done, and we are eager to concentrate on that from now on. For that purpose we are still searching for 3d-Designers, you'll never get enough custom models, right? So if you think you are skilled enough and can take part in this great project, you might consider applying for one of these positions.


But whatever your abilities are, if you think you can be an enrichment for the project, please contact us at av3ris[at] and don't forget to attach some of your past work.


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WhiteRhino27 Dec 28 2014, 9:44am says:

Hello Devs, have you got some news to share? Because it looks you are inactive here...

+3 votes     reply to comment
VoEC Mar 6 2015, 5:37pm replied:

Hello, dev here that is responsible for the reactor map. There hasn't been any correspondence between the team lately.
I can't really say if people are still motivated to finish it, I will have to see if someone contacts me again about it.
Sorry to disappoint you guys. I know you have been waiting a long time, but I can't tell you any more. :(
Maybe if nothing happens here I may release my map as a standalone, since it is mostly finished already.

+2 votes     reply to comment
GamePlankton Jan 4 2015, 7:35am replied:

Unfortunately this mod is more abandoned than Chernobyl itself :(

+3 votes     reply to comment
GamePlankton Nov 21 2014, 12:27pm says:

Ummm...hello,is anyone there ?

0 votes     reply to comment
Guest Nov 27 2014, 9:03am replied:

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imakoo Oct 29 2014, 10:23am says:

Awesome. Even if it's not released for Xmas I don't care. Seeing that this project is still alive is already a nice gift.

+1 vote     reply to comment
TheBordi Oct 5 2014, 6:51am says:

When will it be released?

+5 votes     reply to comment
Guest Sep 30 2014, 11:53pm says:

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Guest Jul 16 2014, 10:26am says:

Is it at least going to be released this year ?

+4 votes     reply to comment
Av3ris Creator
Av3ris Jul 22 2014, 4:06am replied:

Well, it's done when it's done ;)

0 votes   reply to comment
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Latest tweets from @chernobyl_l4d2

Frosty new year, first Media Update in 2014! Check it out!

Jan 7 2014, 5:03pm

27th Anniversary of the Chernobyl Disaster: News Update:

Apr 26 2013, 5:53pm

First life-signs in 2013 update out now! Check it out at: #L4D2

Jan 27 2013, 3:35pm

Rest in peace THQ.... #THQ

Jan 24 2013, 5:23am

@l4ddev Dear L4D Dev´s, I like to become beta-tester for the L4D2 Authoring Tools to test new features for our Project.Could we participate?

Jan 23 2013, 1:01pm

The limit for steam-users for L4D2 mods now increased up to 1GB, thanks @l4ddev #l4d

Jan 18 2013, 5:30pm

@l4ddev Cool stuff. But did you think about a function for download-mirrors? Because the most best campaigns are often bigger than 500MB.

Jan 18 2013, 9:40am

Workshop published! But with a size-limit of 500MB each user, come on guys that´s a joke? CB is unfinished already sized about 1,2 GB

Jan 18 2013, 7:22am

The whole Team wishes you a wonderful christmas and a happy new year. We like to show you a shipload of stuff in 2013.

Dec 21 2012, 6:00pm

@squidinabox You should have some more now ;) Best regards

Oct 1 2012, 8:26pm

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