The campaign takes place in real and imaginary places of Prypiat. The development lasted more than three years. The campaign consists of four highly detailed levels, more than 200 models and 400 textures. An original soundtrack and sound design completely created for the occasion.

Dniepr will be playable at the exit in four game modes: Cooperation, Versus, Survival.

Feel free to follow us on various social networks on the Official Website:

OST Dniepr is available at:

Version 2.0 - Public
Version 1.1 - Public
RELEASE DATE: May 20, 2013


-4 High detailed Chapters in Ukraine & Tchernobyl.
-A lot of new models and textures.
-A complete Sound Design & Musics OST.



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17,18 and 19 of may screenshots 17,18 and 19 of may screenshots 17,18 and 19 of may screenshots
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4 comments by Khelben on Nov 10th, 2013

Hello everyone.
After the realease of Dniepr we had a few really good review but also a few bad. We decided not to rest and to give you an enhanced version of the mod, based from your critics.

Here is the changelog:

Someone wrote:
  1. Chapter01 - Mall Of Ukraine:
  2. ==================
  3. -Real Title Opening with developers name at the beginning.
  4. -New optional goal with reward.
  5. -Level Optimized.
  6. Chapter02 - Waters Of the Dniepr:
  7. ==================
  8. -New panic event located outside.
  9. -New optional goal with reward.
  10. -Level Optimized.
  11. -Changelevel Works correctly without flying weapons in the saferoom.
  12. Chapter03 - Warm Welcoming:
  13. ==================
  14. -New opening transition with camera traveling.
  15. -New spawn position at beginning.
  16. -New optional goal with reward.
  17. -Level Optimized (a lot).
  18. -Modified & increased Events into the chapter.
  19. Chapter04 - The Ending:
  20. ==================
  21. -Level Optimized.
  22. General:
  23. ==================
  24. -New Cinematic Posters 1920*1080.
  25. -Safehouse doors corrected.
  26. -More Gascan & stuffs. (guns, ...)
  27. -Zombie flow optimized in all levels.
  28. -Objectives added on HUD permanently on your top-left corner screen.
  29. -A lot of dynamic helpers added in the campaign.

This is coming really soon ! (this week! oups said it !!)

Hope this will please you guys,

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Dniepr v1.1

Dniepr v1.1

May 22, 2013 Full Version 5 comments

Dniepr v1.1. Correcting a MASSIVE amount of bug. WE highly recommend you to delete the old one !

Post comment Comments  (0 - 10 of 120)
Megabuilder Jan 3 2014, 10:01am says:

Me like!

+2 votes     reply to comment
Guest Dec 15 2013, 8:48pm says:

where is that freaking golden key and why doesn't that code work in chapter 2?

+1 vote     reply to comment
Stoudemire15 Dec 4 2013, 8:11am says:

Vote! I don't know what else I have to say. Despite all the BS review in the L4DMaps website trashing on this project. But, It still be great if you guys make it. Best of luck guys!


+1 vote     reply to comment
Metaseal Dec 1 2013, 12:14pm says:

Love this campaign, it very well made. The atmosphere, the OST, every thing it carefully well made. Playing this I feel like playing Metro 2033.
BUT there is a bug with the AI at the end, they did not enter in the truck :(
I would like to see more maps like this, only one weapon to pick, gather items to open the path, true apocalipsis feeling, darkness... Keep going gents, I folow your job and enjoy it.

+1 vote     reply to comment
destinyfennec Jun 15 2013, 3:17pm says:

It seems that the mod was removed from the Steam Workshop, your website won't load and I haven't heard anything since May, is something up? =o

+1 vote     reply to comment
☣Kaernk☣ Jun 26 2013, 11:09am replied:

They got pretty critized at l4dmaps.com and realized they got alot to fix. Some people say it took them so long because they had no idea what they were doing... I don't know, maybe they are fixing the bugs people reported and that is what's taking their time now

+1 vote     reply to comment
Elizabeth_Lestrad Jul 12 2013, 12:17am replied:

Weird, I didn't think it was *that* bad. I think if I had any critiques it would be the few minor bugs (disappearing table at the start of map 2), the over-reliance on special infected (a problem that plagues far too many campaign mods), and the fact that the transitions never lined up between maps.

Hopefully we hear something at some point though. It would be a shame to see this mod pulled because of comments like the ones you mentioned Kaernk.

+1 vote     reply to comment
Elizabeth_Lestrad May 22 2013, 9:18pm says:

Apart from the OST being too soft, and the radio being completely inaudible, the only bugs I have noticed thus far with 1.1 is the missing table at the start of the second map and the blue text at the end of the mission does not wrap properly causing the text to go off the left and right sides of the screen.

+3 votes     reply to comment
Khelben Creator
Khelben May 23 2013, 9:05am replied:

We are working on a solution for the volume problem. But it's pretty hard. The only thing you can do is to lower the general volume level of the game and raise the music volume. (radios are part of the music volume)

+3 votes   reply to comment
JrComissarValvatorez May 21 2013, 6:10pm says:

Why did you delete it from Steam? Can't delete the broken version because the game keeps re-downloading it.

+3 votes     reply to comment
Khelben Creator
Khelben May 22 2013, 7:06am replied:

hey commissar, you have to unsubscribe to the workshop. We are sorry. We will upload a new version of dniepr in the workshop really soon!

+2 votes   reply to comment
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Released May 19, 2013
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