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The appearance of an ancient god called Chaos has thrown Morrowind and the world into disorder. Fearing destruction of the empire, the emperor has called all of his forces out of Morrowind. Those who thought righteously have stayed. Many have fallen and the few that are left are pushed back daily as town after town falls to Chaos and his minions. The survivors that are left in morrowind are slowly heading to the coast were the refugees are hoping to find transport to Solstheim in hope of finding safe haven. The few elite soldiers that remain search the refugee camps for what good fighters they can find. As Solstheim defines itself as its own province, Thirsk, the Mead Hall of the race of Nords, is named the capital with all the refugees banding together to try to fight off the invasion of Chaos. Neither the great Daedric gods, nor those of the Tribunal, offer challenge to the forces. The refugees of Morrowind, unready to admit defeat to the forces of Chaos, can only hope to band together and enter a desperate war with Chaos.
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