C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

Report this article Patch Delay update

As you may know, the .95 patch was supposed to be released mid-Feb. However, we've encountered a single resilient crash-inducing bug, and have been hard at work fixing it. As soon as the bug is fixed, the Patch shall be released. Until then, enjoy this update.

Posted by NergiZed on Mar 16th, 2008 digg this super bookmark


As you may know, the .95 patch was supposed to be released mid-Feb. However, we've encountered a single resilient crash-inducing bug, and have been hard at work fixing it. As soon as the bug is fixed, the Patch shall be released. Until then, enjoy this update.



First off we have General Fai's new Gattling APC. This new unit will be replacing the Road Grinder in general Fai's arsenal. The Gat APC will be faster than a Gattling tank, and have more armor than the Road Grinder. It's inf capacity however has been reduced to 2 and it the passengers can no longer fire out. However, with Fai's beastly infantry, you can still fill a few of these up, drop them off on the frontline speedily, and watch the enemy get obliterated by Fai's inf.



The Mortar Hummvee's AA gun upgrade was added due to General Alexander's surprising lack of early-game mobile AA. The Hummer will be build with the Mortar by default, then you can purchase AA, which replaces the Mortar. The Vulcan gun fires bursts of deadly bullets that are very effective vs air and fairly good vs infantry as well. Now you can have a balanced early game rush with mortar hummers alone.

That's it for now, sorry for the delay, but it's just one fairly annoying bug that guarantees a crash if a specific unit is built. But we're on it, it shall be fixed soon and then the release will be imminent.

-NergiZed

Comments
Soul_XP
Soul_XP Mar 17 2008, 11:44am says:

That's good to know :).

+1 vote     reply to comment
agm114p
agm114p Mar 18 2008, 12:01am says:

does this fix the unplayableness of the AI as the new generals?

+1 vote     reply to comment
ace09
ace09 Mar 18 2008, 3:44am replied:

no

+1 vote     reply to comment
NergiZed
NergiZed Mar 18 2008, 5:37pm replied:

You really need to go online to be able to fully enjoy what the game has to offer. There's a bunch stuff in the game right now the AI can't use, but you go online, and you'll be able to see an enemy or an ally use those things.

+1 vote     reply to comment
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Developer
SWR Productions
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Released Dec 22, 2007
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Related Mods
C&C: ShockWave (C&C: Generals Zero Hour)
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C&C: Generals Zero Hour
C&C: Generals Zero Hour
Single & Multiplayer Real Time Strategy
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