C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

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Report RSS Toxin Jarmen Kell in action (view original)
Toxin Jarmen Kell in action
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Guest
Guest

ECM APC ?

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Machine-Reaper
Machine-Reaper

Must belong to General Fai similar to Gatling Buggy

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Lоnerboner
Lоnerboner

Does it inflict damage on structures, too?

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The_Hunter649 Author
The_Hunter649

It only effects infantry.

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moddb_dev
moddb_dev

This mod shouldn't be dead BECAUSE IT IS ONE OF THE BEST TWO MODS :)

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Taimoor_Sayed
Taimoor_Sayed

WOW! It reminds me of that toxic gas the veinhole in Tiberian Sun used to produce upon being damaged. The toxic gas would cause the infantry to turn into Visceroids when they died. Pretty nice man! Good Work! :D

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Tleno
Tleno

It's also a lot like Virus from Yuri's Revenge, Yuri's lady snipers would transform killed infantry into death clouds with effect identical to Toxin Kell's.

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Description

New Toxin Jarmen Kell

Unlike before every infantry he kills now will melt into a puddle of goo and create toxic clouds which can kill more infantry causing the same horrific death.
And yes this will allows for chain reactions to occur!