Your goal is simple: create an army to defend your building and destroy the enemies, while prevent them from doing the same. Don't think this is an easy task though, as you will find yourself with up to 40 different units to choose from, each belonging to one of the five factions in the game. and each having its own quirks and abilities that if used correctly, could turn the tide of the battle, and even bring you the hard-earned victory.
A massive overhaul in aesthetics, and significant changes in gameplay features and balance.
v.1.6.1 has been released
An article regarding the thought process behind the lore of "Power Play".
some lore probably
An excuse (albeit a valid one) as to why the development of this mod is seemingly halted.
technical difficulties...
A work-in-progress report, showcasing visual overhauls for the second time, and an insight in upcoming balance changes.
another visual overhaul coming in
Introduction of new units and overall refinements.
v.1.5.3 has been released
An addition of Ambush ability for all factions, major gameplay tweaks and balance.
v.1.4.4 has been released
A variety of tweaks, updates on a few units' aesthetics, and an addition of Artillery Barrage for all factions.
v.1.3.2 has been released
An overhaul in aesthetics and some minor changes to certain units.
v.1.2 has been released
A small report on the progress towards the next update.
what i'm up to
Balance and tweaks to various units, AI improvements, new aesthetics for Command Centers, and the change in functionality of Supplies throughout the map.
v.1.107 has been released
Now you can play a simple mod and install it with simple steps thanks to GenLauncher.
power play is now on genlauncher
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