Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.
The first patch for the award-winning The Forgotten mod. See the change log for details. The patch requires version 1.0 to play.
-Power Station health values normalized in line with other defenses
-Fixed graphical issue with low-detail Garden of Life and other models
-Fixed a number of issues with Arteries of Assault tunnels, including tunnel repair, and how the tunnels handled salvagers and Beastmasters (the latter are no longer allowed inside)
-Arteries of Assault tunnels now can be built near other tunnels, Construction Yards, and Relay Stations
-Added additional infantry art and icons, including targeting cursor for the Body Double ability, and new cameos by ErastusMercy and Alex06
-Fixed EVA effects, including the mistimed "Veinhole Monster ready" one
-Added missing description strings, including for the Outpost
-Updated Tacitus Library and Garden of Life descriptions
-Added sound effects to defense upgrades
-Fixed issue whereby Tick Tanks would not get graphical indicators of upgrades
-Increased Viceroid health
-Decals and cursors added to create a more informative UI