Star Trek - Deep Space Nine - reloaded
4XStar Trek - Deep Space Nine - reloaded is a Total Conversion Sins of a Solar Empire.
This mod is going to remove Frigates and Cruisers with the exception of Titans and Base Constructor Ship.
The mod you are trying to view has been deleted and is no longer available. This may have occurred at the developers request because it is no longer active and was not released, or it may have occurred because it violated the sites Terms of Use. If this is a mistake and you are a member of this mods team and would like it re-activated, please contact us with the details.
Continue browsing the mod list, to find the profile you are after.
Star Trek - Deep Space Nine - reloaded is a Total Conversion Sins of a Solar Empire.
A graphical mod for Sins of a Solar Empire: Rebellion that brings new PBR shaders and updates the look of the game.
This mod is my second complete modification for the Sins of a Solar Empire Rebellion game and I have choosen the Wing Commander universe because never...
This mod is a remake of the already existing Mod "Sins of New Eden". The developers of the original stopped their work on the project and we will continue...
Extra Random Maps Pack for Sins of a Solar Empire: Rebellion. The main concept is simple: each player home planet, instead of always spawned at the outer...
Good day fellow SoaSE:R players. I have been aware for some time that the KOG's Law mod has not been updated. When overthrow announced that he was retiring...
Welcome to unique mod, specopsbarton's Fortify Logistics mod for Sins of Solar Empire:Rebellion!
The Terrans, still in their infancy, have stumbled across a great evil, a darkness spreads across their many fertile worlds as a mysterious enemy lay...
Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy...
A Brand New Project May Soon be in the Works. But Sins of a Blueplanet is Now Officially Cancelled Due to Multiple Factor Beyond my Control.