Call of Pripyat Complete is the third entry in the Complete mod series, which is a set of modifications created by professional artists dedicated to enhancing the production quality of the S.T.A.L.K.E.R. game series. The Complete mod series emphasize on improving the original graphics, sound, and atmosphere of each game while preserving the core game elements. Built upon the success of Stalker Complete 2009, which was downloaded by one in every five S.T.A.L.K.E.R. Shadow of Chernobyl players, this entry in the Complete mod series is the cumulative culmination of the series’ achievements in aesthetically updating the game without changing the original story or gameplay. Designed to meet the desires of new players and veterans alike, Call of Pripyat Complete unleashes the full potential of the latest, climactic chapter in the S.T.A.L.K.E.R and the Complete mod series.

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Sittin_on_tha_toilet
Sittin_on_tha_toilet Mar 2 2011, 8:52pm says:

nice =D

+10 votes     reply to comment
kommandojoe
kommandojoe Mar 2 2011, 9:30pm says:

why the hell would i want to actually hit stuff with the lmg? I'm fairly certain that it was intended to spew bullets in a general compass direction that had enemies.

+16 votes     reply to comment
Profligate1396 Online
Profligate1396 Mar 2 2011, 10:02pm replied:

When your low on ammo and medical supplies, and thats the only gun you have, you'll care.

+21 votes     reply to comment
sn0rk
sn0rk Mar 3 2011, 1:38am replied:

I agree. Fully modified they eat Pseudogiants for breakfast.

+16 votes     reply to comment
GizMoXaris
GizMoXaris Mar 8 2011, 12:01am replied:

nom nom nom.

+8 votes     reply to comment
Profligate1396 Online
Profligate1396 Aug 23 2014, 9:15am replied:

I can't believe this got so many up votes. I was just trying to be clever.

Apparently I succeeded.

+1 vote     reply to comment
Psynexus
Psynexus Mar 2 2011, 10:49pm says:

Wow, that gun needed iron-sights so bad. This might actually make the gun worth having now.

+7 votes     reply to comment
sn0rk
sn0rk Mar 3 2011, 1:42am says:

I'm really glad to see that iron sights for this weapon may be introduced through the mod. However, I hope the limited turning and sprinting with the weapon wasn't nerfed- it really helps to balance it out.

+3 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Mar 3 2011, 11:55am says:

Yes, finally no "take and spree" weapon, good to see some updates pav ;)

+2 votes     reply to comment
CzechDeath
CzechDeath Mar 4 2011, 6:58am says:

Nice ! I hope that relese is close ... Im slowly finishing clear sky on complete mod =)

So you know ...

AFter I played ShOC with complete mod, I refuse to play any vanilla stalker =)without your complete mod!

+3 votes     reply to comment
Satka
Satka Mar 6 2011, 10:11am says:

PKM gets iron sights?? THANK YOU!!

+4 votes     reply to comment
lando3001
lando3001 Mar 9 2011, 3:53pm says:

wish they didnt model it so his hand is grabbing the handle, would be sick if when he went into iron sights he held the bottom of the weapon

+5 votes     reply to comment
headcrap
headcrap Mar 18 2011, 8:15am says:

It would be hard to aim like that IRL.

+3 votes     reply to comment
Mental_Tormentor
Mental_Tormentor Mar 20 2011, 4:17pm says:

Yeah, not to mention the gas tube is there and you'd burn your hands like hell.

+3 votes     reply to comment
Kaboodles
Kaboodles May 16 2011, 4:09pm says:

Gah! That's not how you hold a machine gun!

+3 votes     reply to comment
YotsubatoSupra
YotsubatoSupra Jul 27 2011, 5:09am says:

Funny how he holds the gun incorrectly, it looks terrible and it just pulls you from the immersion. GSC, lets not see this in Stalker 2

+1 vote     reply to comment
BillNye_the_Nazi_Spy
BillNye_the_Nazi_Spy Aug 22 2011, 4:00pm says:

You're supposed to hold the Bipod...

+2 votes     reply to comment
Woozle
Woozle Dec 12 2011, 5:31pm replied:

Finally somebody get's it right!

+1 vote     reply to comment
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Description

PKM with ironsight.

Image Details
Type
Demonstration
Date
Mar 2nd, 2011
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1680×1050
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