Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
Two mutant wolf models to choose from, including custom sound effects. It is a rare mutant and can be found in the Red Forest, but some few have already been seen in Army Warehouse and Radar areas.
Okay, now it's just getting creepi breeki.
Creepi breeki...that's a new one.
А ну, крипи-брики и в дамки.
What caused this mutation? Human blood? Because THESE look like werewolf's right now.
It IS a Werewolf, and a very meeeean and quite ****** off one! It will squash you and your exo like an empty beer can.
*skrieeeekk..RUNCH!"
*
Now THESE new mutants have a problem that I can HELP them with. And by me helping them, they'll know that I'm their friend, and are sure to leave me alone afterward.
Actually, they'll probably be so grateful, that they'll catch a rabbit or two for me.
If you watch them voyeuristically like I do (don't ask), you'll notice that they scratch themselves a lot, as these poor poodles are infected with fleas.
The good news is, is that right next to my Cajun seasoning, I keep flea collars.
When these wolves approach me (oh why are they licking their lips like that?), I'll just gingerly slip a flea collar around their massive necks, and they'll be my best buddy afterward!
Now I know I have my doubters about how effectively these collars will be in binding man and beast together as best friends, so it's alright with me if you stand on that hill and watch this foolproof process unfold through your binoculars.
They only thing you have to fear is my bragging to you afterward, "See, I told you that it'd work!"
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Great work Thales! Two more very fitting beasts for the Zone!
Thank you!
Is it possible to get all the new mutant mods compatible with each other? Seems like I have to choose which one I want to use.
Yes i will release a mega pack in the near future including all new mutants, just waiting for a mutant bear get ready.
Amazing!
yeah, you certainly will...
Does this replace the pseudodog or is this a brand new mutant?
Brand new.
Awesome, thanks!
I always wondered why wolves were never seen in the game. We know blind dogs are a result of mutated house dogs but in the wild wolves would've been affected by the emissions as well. Love this thanks thales!! :)
The Wolf1 (chimera based animation)should replace the chimera.
Thales, i found an interesting mutant, i hope you will put it into COC:
I found giant frogs :O
Oh these are like from a nightmare! Sweet!
And this thing...
wow.. very good animations! (this and giant frogs/toads)
Beautifull model
What I would REALLY like to see in the Zone is something more like the graboids from the movie Tremors.
This broke my game
hi would it be possible to get a compatibility with warfare for this and the other mutants addon? Both warfare and the mutants use the squad_descr.Itx and I've tried merging with no luck.
Hey man, Can you make a Pack of all new mutants? And add compatibility patches with other addons that conflicts with this? THANKS MAN!
Wow! now blind dogs REALly feel threatening. very immersive!! <3