Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
"Gore mod" enhances the blood effects and makes the Call of Chernobyl experience a little more gory. See some pictures below by clicking
"GORE mod 1.2 for Call of Chernobyl" by L00
(screenshots done with ArsenalOverhaul 3.1, PhotoRealistic Zone 1.4, Light Hud and Absolute packs)
Did you know ?
If your PC is strong enough, you can raise the " r__wallmark_ttl " value in user.ltx or with the ingame console (²) to a maximum of 300. (eq. 5 minutes)
It means that all the bullet & blood decals will last for five minutes rather than one before fading out. (CoC default wallmarks value is 60. -eq. 1 minute)
To do (if possible):
- Find a way to tag the skeletons to receive blood decals. (hit wounds)
- Find a way to use blood projections on the ground as blood pool under dead bodies.
- Added more blood projections.
- Tweaked some blood colors and wetness effect.
- Increased size and distance of blood projections.