The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
Sign of Evil, thanks to Darkpopulous for this.
To celebrate Halloween, check out the first Brutal Doom Expansion that was released today featuring 13 new maps! Beyond Hell and Earth by Das M
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oh sweet baby jesus!
also i did not notice the new assault rifle or shotgun meshes ingame...wondering when theyre due out??
Those are from a seperate mod; DoomNukem BrutalMod Test3.pk3
Forum.zdoom.org
Oh man, here comes an entire Doom 1 + 2 play-through alover again :/
you can play whatever map with this mod?
yes, its work with all maps without custom monsters/weapons
how did you get the new wall and floor textures?
You need to get the Doomsday engine high resolution pack, open it with winrar and extract the "flats" and "textures" subfolders in your main Zandronum folder.
But, were would you obtain this file?
google it, the freelanzer site.
how come all these monster models are 3D special like?..is it from a mod or in brutal doom?
That monsters are so cool... And what is that mappack ?
The first review was mine here at ModDB. So cool.
Will the weapons look like that when I get it or is it a add on
What engine are you using in the video??
how do i get that final new boss of the icon of sin?
its in the mutators patch.
Thanks TheUnbeholden for posting my video <3