Prepare to see the most disturbing, sadistic and morbid manifestation of violence that you ever seen in your life. This is the definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Warning: After you see it, it cannot be unseen!
A little re-coding to bring Brutal Doom up-to-date with GZDoom 2.3/Zandronum 4.0.
NOTE: THIS WON'T BE UPDATED ANYMORE UNTIL SARGE RELEASES THE FINAL RELEASE OF V21.
This mod fixes the bugs Sarge left in v20b, & adds the following features:
-Iron sights are done with the zoom key
-The shotgun now slam-fires as its alt
-Included the missing magazine counters in the ALTHUD
-updated the reload system so the gun automatically reloads from empty & it uses the built-in sourceport reload key
-Added some further options for certain gameplay stuff
-The shotgun reloads from a clip
-The RPG has a multi-rocket alt-fire & a seeker missile zoom
-Weapon specials for some of the weapons
This is a BETA. Known bugs:
-Player-generated sounds (taunts, weapons firing, offend sounds) don't play despite being registered in the SNDINFO
-I've added scripting so the pistol is dropped by zombie riflemen & zombie shotgunners, & scripting so it could be toggled in options, & it's interfering with the rifle spawn script.
-The Dual SSGs aren't staying selected
-If you download this, could you help me determine the source of the problems?