BrewLAN is a mod for Supreme Commander: Forged Alliance that has been in on and off development by a team of one for almost a decade. It adds a wide variety of new units for all factions, as well as offering several new game modes and features. The core design goals for the mod are simple; to add new, interesting, and visually aesthetic units which complement those already in existence and to maximise technical compatibility with other mods.
First content post since officially being made redundant.
If any of you are waiting for the time-lapse video of the Longbow, it's technically finished, except after a crash the other day all of my video editing softwares, and also Atom; the text editor I recently swapped to, have stopped working. So I can't currently export it and I've had to swap back to PSPad. But don't let that dissuade you from supporting me over at Patreon.com .
There have been a bunch of things that I have been working on recently that don't really make for good screenshots (or aren't ready for screenshots), and that I also didn't think would make for interesting dev videos. These include a new sub-mod that makes damage numbers appear, an overhaul of the DPS calculation within the Experimental Icons Overhaul sub-mod (which it uses to decide which icon a unit should get), a new sub-mod that logs all units weapon DPS's at the start of the game (has no visible effect if you don't have the dev log open), a new sub-mod which lists each unit's mod of origin as an ability of that unit, new AI control for the Aeon experimental air factory, a new AIx Gantry hax mod for added difficulty in comp-stomps, new balancing for the BrewLAN T3 mobile AA, a buff for the Aeon Decoy Plane; now T2 with double the health but otherwise identical, an overhaul of the mine explosion effects, a new texture for the shield of the UEF anti-artillery shield so it can easily be identified from other shields especially the new Stalwart, and I started work on a new 'freezing' mechanic for weapons with cold-based effects.
An additional aside, I am currently considering enabling the forum feature to make discussion a little easier to keep track of, since I don't get notifications of comments and rarely check past the most recent 4 or 5 images. Your thoughts on this are welcomed.
Very nice.....I will be watching this mod with great anticipation.
Keep it up.
Boom underwaatah. It looks awsome.
With great interest I read your description-all the planned sub-mods and stuff.
Holy valentine, cold-based weaponry with freezing mechanic.
Brewlan is love, Brewlan is life.