Using Black Mesa assets as well as much of our own custom made content, Hazard Course features a complete re-creation of Half-Life's training level, including new dialogue and voice acting, HD models, textures, and detailed environments.

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Physics Room 2
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SonofX51
SonofX51 - - 273 comments

(buried)

That forklift better be drivable. Else, this will be the worst mod EVAAAR >:0

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dky.tehkingd.u Author
dky.tehkingd.u - - 273 comments

I agree. I mean who in their right mind would EVER think about not making the forky drivable I mean psh COME ON right what are the devs even THINKING

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Dr.Goupyl
Dr.Goupyl - - 2,269 comments

But... iv got a lisence to drive them :'(

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ChrisBryant Creator
ChrisBryant - - 1,087 comments

Freeman doesn't. :o

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ADTeam™
ADTeam™ - - 1,293 comments

I know that feel bro :(

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FoxinHood
FoxinHood - - 210 comments

*Gordon runs up and jumps into the Forky*
Scientist over intercom: "Gordon, do you even have a license to drive that?"
Gordon: "... Maybe."
S: "Gordon..."
G: "... No."
*Gordon jumps out sadly.*

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ChrisBryant Creator
ChrisBryant - - 1,087 comments

No worries, though, as Gordon will learn all about Forky in the Official Hazard Course sequel: Operation Certification - A Forklift Operator Simulator!

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SectorC
SectorC - - 48 comments

And the official Hazard Course threequel, Forklift Operator Simulator 2! With 85% more crates! And 2 new epic quests!

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Mrksmt9
Mrksmt9 - - 888 comments

the drop to the forklift road seems way to big to be functional for a storage area, i would drop it right down or create ramp areas.

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ChrisBryant Creator
ChrisBryant - - 1,087 comments

Fixed. It's only a couple of units deep, now.

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Pauolo
Pauolo - - 511 comments

Really good mapping here, I hardly recognized the ugly crate storage room. =D
Also wondering, judging from the ceiling, is that some surface warehouse?

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TheBoxNoob
TheBoxNoob - - 34 comments

Probably not, since the you go down in an elevator to the course.
Anyway, this is Black Mesa quality :p.

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Pauolo
Pauolo - - 511 comments

Yeah, also though about that elevator. Still if you don't consider it, it would make sense that part of the topside disused buildings were converted into training facilities, that's not the kind of place that requires a lot of security systems like Sector C and F. Also, try to find any logic in Half-Life's maps. >.>

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TheBoxNoob
TheBoxNoob - - 34 comments

Most of HL1's maps were just empty rooms, with some props...

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ChrisBryant Creator
ChrisBryant - - 1,087 comments

This room was so boring and empty (both the original and the alpha screenie we showed weeks ago, it gave me plenty of creative freedom.

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Pauolo
Pauolo - - 511 comments

And I can see you did well with that. I can't wait to see your work on the rest of the course, it sure needs a lot of attention to get coherent (as long as it is possible) and interesting.

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Rus[T]
Rus[T] - - 1,161 comments

I really dig this.

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Description

Physics Room, "Alpha-ish" build

Map by Crypt
Props by Lars