Black Mesa: Hazard Course is an add-on for the well known Source Engine mod, Black Mesa. Using Black Mesa assets as well as much of our own custom made content, Black Mesa Hazard Course will feature a complete recreation of Half-Life's training level, including new dialogue and voice acting, HD models, textures and detailed environments.

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Physics Room 2
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SonofX51
SonofX51

(buried)

That forklift better be drivable. Else, this will be the worst mod EVAAAR >:0

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dky.tehkingd.u Author
dky.tehkingd.u

I agree. I mean who in their right mind would EVER think about not making the forky drivable I mean psh COME ON right what are the devs even THINKING

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Dr.Goupyl
Dr.Goupyl

But... iv got a lisence to drive them :'(

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Crypt CreatorSubscriber
Crypt

Freeman doesn't. :o

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ADTeam™
ADTeam™

I know that feel bro :(

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FoxMcGee
FoxMcGee

*Gordon runs up and jumps into the Forky*
Scientist over intercom: "Gordon, do you even have a license to drive that?"
Gordon: "... Maybe."
S: "Gordon..."
G: "... No."
*Gordon jumps out sadly.*

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Crypt CreatorSubscriber
Crypt

No worries, though, as Gordon will learn all about Forky in the Official Hazard Course sequel: Operation Certification - A Forklift Operator Simulator!

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SectorC
SectorC

And the official Hazard Course threequel, Forklift Operator Simulator 2! With 85% more crates! And 2 new epic quests!

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Mrksmt9
Mrksmt9

the drop to the forklift road seems way to big to be functional for a storage area, i would drop it right down or create ramp areas.

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Crypt CreatorSubscriber
Crypt

Fixed. It's only a couple of units deep, now.

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Pauolo
Pauolo

Really good mapping here, I hardly recognized the ugly crate storage room. =D
Also wondering, judging from the ceiling, is that some surface warehouse?

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TheBoxNoob
TheBoxNoob

Probably not, since the you go down in an elevator to the course.
Anyway, this is Black Mesa quality :p.

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Pauolo
Pauolo

Yeah, also though about that elevator. Still if you don't consider it, it would make sense that part of the topside disused buildings were converted into training facilities, that's not the kind of place that requires a lot of security systems like Sector C and F. Also, try to find any logic in Half-Life's maps. >.>

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TheBoxNoob
TheBoxNoob

Most of HL1's maps were just empty rooms, with some props...

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Crypt CreatorSubscriber
Crypt

This room was so boring and empty (both the original and the alpha screenie we showed weeks ago, it gave me plenty of creative freedom.

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Pauolo
Pauolo

And I can see you did well with that. I can't wait to see your work on the rest of the course, it sure needs a lot of attention to get coherent (as long as it is possible) and interesting.

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Rus[T]
Rus[T]

I really dig this.

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Description

Physics Room, "Alpha-ish" build

Map by Crypt
Props by Lars

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