Biohazard X: Source is a survival horror modification for Source Engine.
Mod is based on a original Game Maker - game, Biohazard X.
Well, i managed to learn more of texturing of this work and i really don't know what to show. :D
i feel succesful of this model.
Also i model rarely as this was easy model and it is going to be used as static prop.
Also, if this is the "used" shell (Id suspect), remember the hole behind where the hammer has bashed in to ignite the powder inside. Too many games/mods forget that.
That was actually good point.
I´ll tell re91 to add it.
Fixed it :)
It looks cool :)
756 polies for a shell is a massive, massive waste of resources, when 100 polies or less would look the same.
Thank you for the tip.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Model & Texture: ResidentEvil91