This is a scripting pack for BFME. The scripting pack includes: 1. A user-friendly installer 2. A thorough user manual 3. 3 sections of scripts 4. Complete tutorials on how to use the scripts 5. Helpful links and suggestions The scripts in the pack will affect the way units behave, map weather conditions and audio effects. The scripting pack is made for the map makers in the BFME community. The scripting pack may include other author's scripts in future releases. The pack's installer has been tested internally for 4 iterations. The pack's manual has been tested internally once. I can only start to create the actual scripts when the game is released but I have designed the scripts already. The pack will be around a 3MB download in first complete public release. _________________________________________________ ___________ Some of my related previous work: * YR, Generals and Zero Hour maps at , and under the nickname 'Headcracker'....
The scripting pack is now available for download from moddb.com :)
download scripting pack from moddb.com
4 new maps you guys can use as reference on top of EA's I've uploaded and are now available in the downloads section of my site. They are all...
some maps
I've recieved over 20 emails pressing me to release more scripts in the next release... so that's just what I'm going to do. There...
recieved emails
Version 1.03 is now out with more useful scripts. You can grab it at my website: There is also an official EA Wolrdbuilder manual available in the...
new version is out! :)
A new version (v 1.02) of the mod is out now at my site. It's got a few more scripts and a more simple install component heirarchy.
new version is out
Release 1 is out! :) This has a very few of the extremely basic and useful scripts. It comes in at 3.05 MB. There is also a manual availble separately...
download available
The release date of the scripting pack has been pushed back to the first quarter of 2005. More info will be available soon. The reason for this is...
release date pushed back
I think BFME is coming out today where I live so after I play it a bit I'll be developing the scripts in Worldbuilder. The release date of the...
bfme out today in sydney?
The profile visit hit counter for this mod has just passed 1,000.
profile visits
About a week until BFME is out and everyone is getting excited. There are heaps of news and reviews out in the community and many people have already...
quick update
With TBFME gone gold and hitting the shelves on the 6th of December the community is getting excited. As I written before I'll try my hardest to...
small update
It's so soon that BFME comes out and I'm going to be releasing my pack relatively soon after the game's release so that map makers can...
small update
The release date has been pushed forward into 2004, I'm going to try my hardest to release the first full version before the end of this year. The...
release date
I hard at work with my current ITC project as well as putting aside some time to work on the pack. I'm currently writing detailed logic specifications...
small news update
BFME is still on it's way and I just can't wait! The installer is now ready after 4 iterations of testing. The scripting pack is now ready...
small update
I am considering adding a small application to the scripting pack that will 'verify' BFME maps. Verification may include: * Checking for...
possible application
Test Release 4 has been tested by 15 select beta testers. No more releases of the pack will be avaiable until BFME is released. Test release 3 is still...
update
Iteration number 4 will not be a publicly release test installer. The test will be done by 15 helpful beta testers :). This is the final test installer...
test installer iteration #4
Testing for test installer #3 is complete. Test installer #4 will be out by Friday of this week. This test version is the last test version I will create...
update
The testing of test installer #3 is coming to a conclusion. The results have been great since there have been much less bugs coming back. From the results...
testing concluding
Some results from test installer #3 have come back and are being used to make the installer the best it can possibly be. The installer now supports updates...
update about installer
I changed the subdomain to point to the new website. The subdomain is The website will be updated with new information from now on until BFME is released...
subdomain for website
The new website is up at: The third test version is available from that website. :)
brand new website is up!
The new website that I've created will be live tonight! (crowd cheers sarcastically) The new installer test version 3 will be up and ready for download...
website live tonight
The next version of the 'test installer' (v3) will be released by the 24th of October. The installer will have all the issues shown in previous...
news update
A new scripting pack website is on its way! It'll be up within the next week or two. The site will support the pack and host the downloads.
new scripting pack website
Here are the second set of results from the testing done so far on the scripting pack test installer verision 2.0. If you are a current tester please...
more results from testing
Currently the 20 people running installer test version 2 are sending in suggestions, test results and general comments about the pack. You can request...
test results thus far...
I'm looking for free webspace and website hosting for the mod. I need online space for the installer test versions and the final releases. I would...
bfme scripting pack hosting??
BFME scripting Pack Installer Test Release #2 is out and ready for public use. Since I cannot find appropriate hosting I cannot write a link here...
installer test release #2 is out
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