This is a scripting pack for BFME. The scripting pack includes: 1. A user-friendly installer 2. A thorough user manual 3. 3 sections of scripts 4. Complete tutorials on how to use the scripts 5. Helpful links and suggestions The scripts in the pack will affect the way units behave, map weather conditions and audio effects. The scripting pack is made for the map makers in the BFME community. The scripting pack may include other author's scripts in future releases. The pack's installer has been tested internally for 4 iterations. The pack's manual has been tested internally once. I can only start to create the actual scripts when the game is released but I have designed the scripts already. The pack will be around a 3MB download in first complete public release. _________________________________________________ ___________ Some of my related previous work: * YR, Generals and Zero Hour maps at , and under the nickname 'Headcracker'....

Post news Report RSS Release date pushed back

The release date of the scripting pack has been pushed back to the first quarter of 2005. More info will be available soon. The reason for this is that the Worldbuilder editor for BFME is incomplete and I guess that it will be updated in the near future. The editor is missing a proper tutorial

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The release date of the scripting pack has been pushed back to the first quarter of 2005. More info will be available soon.

The reason for this is that the Worldbuilder editor for BFME is incomplete and I guess that it will be updated in the near future. The editor is missing a proper tutorial and the maps created do not show up on the map list.

If you have experience and are able to use the editor please feel free to contact me a give me some pointers.

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