This is a scripting pack for BFME. The scripting pack includes: 1. A user-friendly installer 2. A thorough user manual 3. 3 sections of scripts 4. Complete tutorials on how to use the scripts 5. Helpful links and suggestions The scripts in the pack will affect the way units behave, map weather conditions and audio effects. The scripting pack is made for the map makers in the BFME community. The scripting pack may include other author's scripts in future releases. The pack's installer has been tested internally for 4 iterations. The pack's manual has been tested internally once. I can only start to create the actual scripts when the game is released but I have designed the scripts already. The pack will be around a 3MB download in first complete public release. _________________________________________________ ___________ Some of my related previous work: * YR, Generals and Zero Hour maps at , and under the nickname 'Headcracker'....

Post news Report RSS Recieved Emails

I've recieved over 20 emails pressing me to release more scripts in the next release... so that's just what I'm going to do. There have been a few people asking for scripts that create new 'game types' that can be used in MP maps. Some I've thought of creating

Posted by on

I've recieved over 20 emails pressing me to release more scripts in the next release... so that's just what I'm going to do.

There have been a few people asking for scripts that create new 'game types' that can be used in MP maps.

Some I've thought of creating are "king of the hill", "defender" and "capture the gollum".

Write back some comments on this and make some suggestions please.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: