You will play as the goblin infused strength focused Orc, the technologically advanced economical Human, the hyper-aggressive soul thirsty Lost, or the adaptive magic crazed Naga. Included are highly customized tech trees for each race, new heroes, units, abilities, spells, upgrades, integrated sea units, specialized terrain, and support features.
Terrain update for Frozen Void to decrease playable area.
Balance Changes:
Human:
-Argonaut base armor type changed from Fortified to Heavy, base hit points increased from 975 to 1200
-Monitor base armor type changed from Fortified to Medium, base armor increased from 5 to 8, base hit points from 800 to 950, no longer requires Academy
-Hopper base armor type changed from Fortified to Heavy
-Gryphon Rider no longer targets air
-Wall upgrade cost reduced from 90/90 to 30/20, build time reduced from 20 to 12 seconds
-Harasser base damage reduced from 16 to 12, sides per die from 4 to 3, attack cooldown increased from 1.4 to 2 seconds
-Siege Engine secondary attack damage reduced from 36 to 12, cooldown from 2.4 to 2, base armor increased from 5 to 10, base hit points from 700 to 1000
-Legion requirement reduced from 4 to 3, detection range increased by 32%
-Hopper can repair air units
-Gryphon Rider primary attack type changed from Pierce to Magic, base damage reduced from 62 to 44, can target air
-Savant Guardian base damage reduced by 10
-Decimator base damage reduced by 17
-Demolition Team now have single attack, base damage increased from 21 to 41
-Flare duration increased from 10/20/30 to 20/40/60
-Barrage deals 2x damage to sea units instead of 3
-Conceal range increased by 33%
-Marksmanship bonus reduced from 8 to 4
-Barricade allows Demolition TEams instead of Riflemen
-Conceal range increased by 60%
-Seraphic Blade bonus damage reduced from 25% to 15%
-Storm Hammer damage reduced from 25 to 10, no longer hurts friendly units
-Cannon Towers have Fragmentation Shards
-Halt mana cost increased from 125 to 175
-Pulse slow duration reduced from 5 to 2
-Reduced Polymorph duration from 60 to 20 seconds
-Reconstitution bonus reduced from 50% to 25%
-Magic Sentry added to Arcane Tower
-Rapid Chambering merged into Crew
-Enchanted Structure no longer requires a Castle
-Crusader training time reduced from 50 to 40
-Gryphon Rider regeneration rate increased from .25 to .75
-Smoke Screen cooldown increased from 25 to 35 seconds
Orc:
-Ironbacks now have minimum attack range of 200
-Outburst reworked to have a 20% chance to provide a free Bloodlust on attack
-Pulverizer base armor type changed from Fortified to Heavy, damage AoE reduced, primary attack cooldown increased from 1.8 to 2.25
-Hunkered Pulverizer armor type remians Fortified, reduced from 12 to 3
-Junker base armor type changed from Fortified to Heavy, no longer requires Fortress/Goblin Laboratory/War Forge, now available at T1, replaces Barge (keeps name), formation rank adjusted, base hit points increased from 700 to 1000
-Shell Shock now a T2 upgrade
-Healing Aura mana cost increased from 100 to 125, duration reduced from 30 to 15 seconds
-Obliterate cooldown increased from 40 to 60 seconds, slow duration reduced from 60 to 30 seconds
-Blast no longer affects Heroes
-Far Sight AoE capped at 900, duration increased from 8/8/8 to 60/90/120, mana cost decreased from 75/60/50 to 50/50/50
-Horde Mentaility bonus decreased from 4% per level to 2% - max reduced from 40% to 20%, creeps are now valid targets
-Warthog base damage reduced from 45 to 15, sides per die from 4 to 3, attack cooldown decreased from 3 to 2 seconds
-Myrmidon base damage reduced by 6
-Warlock base damage reduced by 10
-Berserk damage taken reduced from 50% to 20%
-Pulverizer base hit points increased from 1250 to 1600
-Dragon base damage reduced from 70 to 60
-Overflow deals 2x damage to sea units instead of 3
-Earthquake channel time reduced to 2.5 seconds, damage reduced from 50 to 25, duration from 25 to 10, mana cost from 150 to 90, cooldown from 90 to 10
-Critical Strike now matches release
-Afterburn damage reduced from 45 per second to 30
-Berserker base armor increased from 0 to 2
-Envenomed Spears damage reduced from 4 to 2 per second
-Bloodlust attack sppee bonus reduced from 30% to 25%, duration reduced from 40 to 20 seconds
-Hibernation health regeneration increased from 5 to 10 per seocnd
-Removed Gazlowe's Mix
-Magi training time reduced from 55 to 40
-Dragon regeneration rate increased from .25 to .75
-Far Sight now grants permanent true sight to the Far Seer in his vision range
-Spiked Barricades is now 1 level available at T1 that deals 40% of melee attack damage back to a enemy unit
-Blaster base armor increased from 6 to 8, hit points increased from 850 to 900
-Ironback damage increased from 20 to 25, now benefits from
Volitile Shells
Lost:
-Mutation damage reduced from 30 to 22, max hit points reduced from 480 to 225
-Ravager armor type changed from Medium to Small, base hit points increased from 1100 to 1350,base armor reduced from 12 to 7
-Derelict armor type changed from Medium to Light
-Vampiric Aura provides an additional bonus to Dreadlord
-Cede now available at Tier 1 and no longer requires Sieve (Have fun rushing!)
-Averter no longer requires Sieve
-All Derelict abilites now have 700 range, has basic attack enabled, formation rank adjusted
-Stygian Monarch attack type changed from Normal to Magic, base attack damage reduced from 83 to 53
-Incendiary Bombs damage to buildings reduced by 75%
-Nightmare base damage reduced by 10
-Razor base damage reduced by 10, armor type from Medium to Heavy, base armor reduced from 8 to 4
-Corrus base damage reduced by 49, attack cooldown reduced from 2.9 to 2
-See armor type changed from Light to Unarmroed
-Monstrosity base armor increased from 4 to 6
-Instead of being able to transform and move Terminus Crux's have Relocate
-Devastate replaced with Elune's Curse
-Extinguish damage reduced from 90/120/150 to 50/70/90
-Molten Wrath is now a flat 20% chance
-Infinity Core max reduced from 30 to 20
-Terror chance reduced from 25% to 15%
-Rush damage bonus decreased from 8/12 to 4/6
-Reprisal damage reduced from 25/33% to 20/25%
-Mutations changed to a purchasable spell book
-Avert training time reduced from 40 to 30
-Crypt Lord has Burrow
Naga:
-Urchin Turtle armor type changed to Heavy from Fortified, base hit points increased from 1200 to 1350, now has Spell Immunity
-Cascade no longer requires Resevoir Vault
-Couatl base damage reduced from 85 to 70, gold cost increased from 380 to 440
-Illusory Wail duration reduced from 30 to 20 seconds, image damage reduced from 100% to 50%
-Auto lumber harvest rate increased by 20%
-Scrubber attack type changed from Siege to Normal, armor type from Fortified to Heavy
-Siren base damage increased from 20 to 25
-Sunder base damage increased from 16 to 18
-Slow Poison damage reduced from 2 to 1 per second, movement speed factor from 50% to 25%
-Saturate deals 2x damage to sea units instead of 3
-Base movement speed for all Naga units increased by ~30%
-Enchanted Parasite healing increased from 3 to 6 per second, mana cost increased from 90 to 110
-Draken attack cooldown increaed from 1.2 to 2
-Leviathan max mana increased from 100 to 150
-Calcify mana cost increased from 100 to 150, bonus amror from 6 to 12
-Saturate damage reduced from 25 to 20 per second
-Tornado reworked
Neutral:
-Shredder added to Mercenary Camp
-Rain of Fire initial mana cost reduced from 35 to 0, cost per second reduced from 8 to 6
-Overlord starting agility increased from 14 to 16, starting strength from 24 to 28
All:
-Default camera height set to 1900 from 1650
-Assault reoved from all heroes
Fixes:
Human:
-Bombard Depot cost corrected
-Flare works correctly
-Conceal works correctly
Orc:
-Upgrade hotkeys and button locations
Naga:
-Draken hotkey
-Pressurized Excretion lag
-Anchor hotkey
-Nazjataran Influence lag
-Enchanted Parasite now unique cast
-Fury now unique cast
Neutral:
-Warsong Battle Drums buff icon
-Rain of Fire no longer damages allies
All:
-A crash cause was identified as placing Demolish on a unit with waepon type Artillery, Demolition Team has been changed to Missile (Splash) until a solution is found
Cosmetic:
Orc:
-Blaster lightning centered on barrel
-Tauren Chieftain no longer uses custom skin
-Blademaster no longer uses a custom model
Lost:
-Terminus Crux renamed to Crux
Naga:
-Bond description
-Nazjataran Influence description
-Reservoir Vault typo
-Venomous Splash typo
-Scrubber description typo
Neutral:
-Dark Ranger priority
-Overlord reverted to Pit Lord
All:
-Hero tool tips revised for accuracy and clarity