This is an important update particularly for the Lost and their ability to move about the map. There are numerous performance updates for all three races, most notably triggers will now only run if the unit requiring them has been created.
7/6/14
Balance Changes:
Orc:
-Giant Sea Turtle attack range decreased from 900 to 800
-Hex range increased
-Barge armor increased from 3 to 5
-Voodoo Trap replaced with Voodoo Rune
Human:
-Hammer of Thor no longer destroys trees
-Altar of Kings no longer has Reclaim
-Bulwark attack range decreased from 900 to 800
-Phoenix Rise mana cost increased from 100 to 175
-Spell Shield bonus added to Fire Support
-Halt and Hammer of Thor cast range increased
-Hopper capacity increased from 5 to 8, move speed reduced from 160 to 130, food cost increased from 1 to 2
-Dematerialize range increased to infinite, mana cost now 80/70/60/50
Lost:
-Lost gold intake lowered to +7
-Blight Growth area increased by 33%, mana cost increased from 50 to 100
-Mana Current bonus decreased from 1/2 to .5/1
-Predictive Eye replaced with Nullify on Corrus
-Nullify replaced with Shadowplay - Evasion that starts at 2% and increases by 2% per level on attack up to 60% and remains until no enemy units are in the immediate area.
-Mana Shield replaced with Blight Aura
-Derelict armor increased from 2 to 6
-Razor maximum mana reduced to 400 from 500
-Mince bonus reduced from 300% to 250%
-Altar of Oversight lumber cost reduced from 200 to 75
-Rift/bastion/Parapet food produced increased from 8 to 12
-Noxium duration reduced from 30 to 20 seconds, no longer targets air units
-Carrion Migration now costs 90 mana, no longer targets structures
-Secretion now costs 70 mana
-Adjutant totally reworked
Neutral:
-Decoys are now purchased at the Mercenary Camp
Fixes:
Orc:
-Fixed Afterburn bug that would cause it to cast again
-Devour buff now has correct icon
Human:
-Hammer of Thor was causing slight lag
-Mana Fog no longer triggered by flying units
-Submerged Argonaut pathing adjusted
-Reclaim upgrade requirements fixed (referenced Workshop)
Lost:
-Nightmare's description still referenced Unbridled Frenzy
-Acid Burst has upgrade buff
-Metasis hotkey/button position corrected
-Harbinger no longer has mana
-Toxic Carapace learn hotkey fixed
Neutral:
-Corrected War Club description
-Greed Vault no longer requires level 6
-Decoy no longer produces an unusable shadow when targeting certain units
All:
-All Orc and Human structures now dispel blight
-Adjusted Mine and creep locations on Typhoon to prevent unprovoked creep aggros while moving troops
-Numerous unit pathing fixes on Typhoon
-Triggers now only run if the unit that uses them has been created
-Altars no longer require a Barracks/Outpost/Aperture
-Adjusted flying height of air units +100 units
-Sight radius of all units has been lowered
Cosmetic:
Orc:
-Barracks renamed to Outpost, has new model/icon (racial flavor)
-Transport Ship renamed to Barge
Human:
-Combat Engineer names revised
Lost:
-Desectrator has new sound set
-Scourge/Ignited Scourge has new sound set
All:
-Adjusted how unit descriptions are written in context of ability lists
-Loading screen set to default, version number now appears in map title
Exelente
Please let me know if you have any suggestions.