In addition to the balance updates this patch is lowering the game duration by providing more income at the start and additional income based on hero performance.
08/16/22
BALANCE
ORC:
- Incendiary Bomber range increased from 800 to 900
HUMAN:
- Blood Mage starts with a Siege Engine
- Bulwark can now be cast at infinite range when Assault Drone present
LOST/FORSAKEN:
- Corruption no longer fails to return the target unit
NAGA:
- Illusory Wail images reduced from 2 to 1
NEUTRAL:
- Stampede replaced with Wild Bonds
- 15% of damage dealt by Beastmaster summons is returned to him as health. If a summon kills, all his ability cooldowns are reset.
- Beastmaster summons now have Resistant Skin
ALL:
- Loss detection now damages your hall when your situation becomes dire
- Starting gold increased from 1200/1000/1000/800 to 2500/2000/1500/1000
- Starting lumber increased from 600/500/500/400 to 800/700/600/500
- Starting time reduced from 240/240/180/180 to 180/120/120/120
- Wave interval reduced from 240/210/210/180 to 210/180/180/150
- Players recieve extra gold at wave end at a rate of: sum of enemy unit level * 10 of killed units
- Players recieve extra lumber at wave end at a rate of: sum of enemy unit level * 5 of killed units
- Applies when heroes kill units directly, and when the following buffs are present and the hero is within range: Endurance Aura, Brilliance Aura, Devotion Aura, Vampiric Aura, Unholy Aura, Presence, Bulwark, Incendiary Bomber, Bond, Swine Flu, Noxious Cloud, Frost Armor, Anchor
- Range for active cast abilities is identical to their cast range, and 900 for any auras
FIXES
HUMAN:
- Assault Drone interaction with Bombardment no longer prevents casting when drone present
- Assault Drone tool tip displays correct duration
NEUTRAL:
- Frenzy hotkey is correct
- Blink (neutral) hotkey is correct
ALL:
- Item shop unlocks match difficulty levels