Hi everyone, just a quick update on where we are at the moment.
I've changed a load of background things in the mod to both improve the look and feel and also the performance, in particular the FPS.
So here's a run down of the main things;
New menu battle, new maps.
The main menu battle now represents the battle over New Caprica between Galactica, Pegasus and several Cylon Basestars. New maps have been added for most planets in both GC and skirmish (check the custom maps tab in skirmish setup!) and I plan to work further on them.
Pirates have been given some love! The long ignored pirates have been looked at with squadron sizes fixed, superfluous units removed and they have been balanced with the other two factions. Expect a hard fight if you play as the Pirates, their vessels are punchy but lack staying power and fighters are available in smaller numbers than for the Colonials and Cylons.
New sound files, new ftl effect
I've got some new audio files for the mod, allowing me to improve the feel of the mod with accurate responses and background chatter. I'll be adding more of this as I go along, hopefully all Colonial and Cylon units will have custom sound files when I'm finished.
New main menu music. I've decided to change the menu music to this Youtu.be which I think goes better.
The heavy basestar boasts more missile silos and heavier armour to allow it to last longer in combat against Colonial battlestars at a cost of half of the raider wing compared to its lighter cousin.
While the current Cylon space station has been repurposed into a Cylon super unit, a hybrid station/mobile fortress that is capable of defeating a Battlestar in solo combat while deploying huge numbers of raiders and repairing lesser Cylon warships. This station will be extremely rare though and costly to produce.
Other changes; the FPS of the game has been markedly improved thanks to the reduction of shots fired by fighter wings and the slight reduction in the numbers of fighters deployed. Explosions have been optimised help this further and overall the game is runner more smoothly in almost all situations.
I'm not ready to release a new version yet but one will be coming soon, hopefully the next few weeks. Final thing, the mod is now on Discord as part of the SW Modding community, you can find it here Discord.gg feel free to message me with mod questions or just to discuss stuff. My user name is mighty_moose