The goal of BattleGroup-Frontlines is to shift the players of Battlefield 2 back to the Eastern Front of the Second World War. BattleGroup-Frontlines will feature an extremely authentic atmosphere. Features include: - Historically accurate vehicles, aircraft, and weapons - Realistic and accurate sounds - Realistic weapon aiming and firing physics - Famous battlefields Our team’s goal of realism is an ambitious one, with the need of incorporating accurate striking powers and ranges of weapons. Naturally, a few things will need to be amended for the sake of quality gameplay. We believe that it is possible to incorporate both incredible realism and exciting gameplay, and BattleGroup-Frontlines will achieve that balance. In BattleGroup-Frontlines, you are given the option of playing as one of several great nations: Russia, the German Reich and Hungary (in later releases). Smaller countries will also be involved, but not as the primary players.

Report abuse Battlegroup Frontlines v1.5
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Feb 24th, 2013
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Battlegroup Frontlines v1.5
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Revo1uzzer Feb 24 2013, 12:13pm says:

Is this a new version?

+1 vote     reply to comment
Edhel May 1 2013, 8:47pm replied:

yup, newest version

+1 vote     reply to comment
Turkish007 Feb 24 2013, 12:14pm says:

Aserafimov, you are the best! Thanks a lot!

+6 votes     reply to comment
aserafimov Feb 24 2013, 12:15pm says:

yes, it is a new version.

+6 votes     reply to comment
SUSAT-TRILUX Feb 24 2013, 7:47pm replied:

Are there any changes?

+1 vote     reply to comment
aserafimov Feb 28 2013, 3:19pm replied:

soon will post a changelog.

+1 vote     reply to comment
Survive9 Apr 19 2013, 7:41pm replied:

are u single-handedly reviving this mod?

+3 votes     reply to comment
rauzy May 24 2014, 11:44am replied:

nunca pensei que acharia um mod melhor que Forgotten Hope 2 !

+1 vote     reply to comment
aserafimov Feb 24 2013, 12:18pm says:

Later will add information about server.
This version is online compatible with the BF2 1,5 patch.

+4 votes     reply to comment
ubermensche Feb 24 2013, 12:53pm says:

I was sure that this mod was dead. Now this sure comes as a nice surprise!

+5 votes     reply to comment
aserafimov Feb 24 2013, 1:43pm says:

I need some feedback for the old maps. I didn't check/change them.
What You think should be changed?

+1 vote     reply to comment
Turkish007 Feb 24 2013, 2:35pm replied:

I will post a detailed feedback when I download the latest version!

+1 vote     reply to comment
aserafimov Feb 24 2013, 2:53pm replied:

you will have your version after about 1 hour and 30 min

+1 vote     reply to comment
Turkish007 Feb 24 2013, 3:06pm replied:

Yay! Cant wait!

+1 vote     reply to comment
aserafimov Feb 24 2013, 5:04pm replied:

TC007, here you a link.

+2 votes     reply to comment
Stugs Feb 24 2013, 8:21pm says:

Hermergherd! New version!

+2 votes     reply to comment
Sarge31FR Feb 25 2013, 3:48am says:

What's that all about ? Are you aware, that ANY project regarding Battlegroup is in the hands of the official Battlegroup team ? We knew NOTHING about this, aserafimov didn't even tell us that he was planning to work on BGF again. We don't even know who worked on this, except aserafimov.

Since this release has neither been tested nor approved by us, the official Battlegroup dev team, we can give NO support of any kind should problems arise. Regard this release as unofficial and unapproved, the last official BGF release is still Beta 1.05.

-3 votes     reply to comment
SargeSurfat Feb 25 2013, 6:31am replied:

Agree here... at least aserafimov should have contact us previously. I don´t understand why he doesn´t talk to us or joint our community. It would be a benefit for all.

-2 votes     reply to comment
aserafimov Feb 25 2013, 6:37am replied:

I am a PART of the official BGF dev team , who started work on BGF after 1.05 release.
Please, check your old private forum, there was a section about BGFmod. I told You several times there, that I will continue with work on BGF, posted screens from my work and maps. I cannot remember to written, that I am stopping with the development.
Also I CONTACTED with the only active BGF member here Gnomey I written them that I am planing to release a new version, but no interest detected by Your side.
Why I have to contact and with WHO? There is not BGF dev team!!! There are BG42 dev team related with bf1942 game and BG3 dev team. When I am ready with the new stuff, the maps and etc, I will prepare a new release.

Just to update your info, there was an official release before few years on BGF v1.1, which was patch for BGF V1.0

+2 votes     reply to comment
Sarge31FR Feb 25 2013, 11:14am says:

Gnomey NEVER told us anything about that. We never knew that anybody is continueing the work on BGF, and since our website is now the one and only official Battlegroup devs' center everything related to BG42, BGF and BG3 goes through there. That's the reason why several other (former) BGF devs signed up there, watching the forum etc. The latest release that we know of is 1.05, after that we heard nothing from anybody, not even the slightest interest. Officially, the BGF project is finished, that's why the former devs moved on to other things or joined other mod teams. Right now, SargeSurfat and i are the ones responsible for everything that is BG related, yet you just continue working on BGF as if it were your own. That's not the way things work. You should at least have contacted either SargeSurfat or me directly, but that was not the case. And our new website has been around long enough after the database crash to be able to write something there.

Now don't get me wrong, i have no problem with you working on BGF, but you should at least have told us about it and asked the former BGF devs if it is okay for them too.

-2 votes     reply to comment
Arc_Shielder Feb 28 2013, 9:22am says:

Can't wait to play this!


+2 votes     reply to comment
DJ_Barney Mar 1 2013, 12:22pm says:

It's great to see a new release of BGF. I was playing this again recently and the quality of many aspects struck me. I hope the developers can resolve their current issues.

I was looking at the map with the long bridge crossing. It is basically unwinnable especially with the AI as everything bottlenecks along the bridge. However there is an alternate route across the river where there is a smaller bridge which is got to across a couple of islands. However for one reason or another the bridge was left unfinished/improperly placed and no tanks can pass here. I managed to align the bridge in the editor but that means editing the nav mesh as well which I don't know how to do yet. Would be nice to give the ruskies a leg up on this map !

+2 votes     reply to comment
aserafimov Mar 1 2013, 5:45pm replied:

Hi, Mother Russia, BGF Researcher! :)

+1 vote     reply to comment
DJ_Barney Mar 3 2013, 10:17am says:

Hi. Yes, for it is I. So, is there any research that needs doing ?

+1 vote     reply to comment
cplan40 Mar 4 2013, 8:04pm says:

Are we going to get that beautiful Steam engine?

+1 vote     reply to comment
aserafimov Mar 5 2013, 7:44pm replied:

Not in this release, but in next, yes.

+2 votes     reply to comment
eleczirez Nov 27 2013, 11:20pm replied:

I love ur mod, and I've installed it, but why wouldn't it launch the game? When I double-click the Icon it doesn't open the game...

Can you please help me? I would be grateful to you!


+1 vote     reply to comment
Devilman. Mar 5 2013, 6:37am says:

Where can I find the changelog ??

+1 vote     reply to comment
DJ_Barney Mar 17 2013, 5:20pm replied:

Same here. Can't see a changelog. Would be nice to see what work has been done.

+1 vote     reply to comment
Dr.Eviltag Mar 9 2013, 6:09pm says:

After years of what seemed no progress, you guys come with a new version, nice job guys!!!!!! I am downloading it right now, good job!

+3 votes     reply to comment
Guest Mar 27 2013, 4:29pm says:

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katyusha23 Apr 17 2013, 8:36am says:

I thought u guys were done with the 1.05. But seeing this, great work!

+2 votes     reply to comment
katyusha23 Apr 17 2013, 10:44am says:

Aren't there anymore maps?

+1 vote     reply to comment
aserafimov Apr 17 2013, 12:03pm replied:

BGF v1.5 contain one new map called Stalingrad, created by me.
The next release will contain at least three new maps.

+3 votes     reply to comment
Sniperwarfare97 Jul 5 2013, 6:55pm says:

Can you fix the crosshair of the SVT40? it is distorted and really blocks my field of view

+1 vote     reply to comment
aserafimov Jul 6 2013, 12:55am replied:

will fix it.

+2 votes     reply to comment
petrovadrian9 Sep 29 2013, 7:17am says:

Guys do you know where i can get omaha beach map for this mod?

+1 vote     reply to comment
Guest Oct 13 2013, 12:27pm says:

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Roughbeak Oct 28 2013, 8:47pm says:

Wow is this a great mod! Thanks for the time being spent into it! :)

+1 vote     reply to comment
ME123Insanity Oct 31 2013, 10:29pm says:

Gonna download this baby!

+1 vote     reply to comment
gunner1945 Dec 24 2013, 10:34am says:

can you make it in torrent file pls))) sorry for my english i am russian

0 votes     reply to comment
flbarboza Jan 4 2014, 7:10pm says:

Hello to all! Can anyone tell if this mod has support SP / COOP maps for all or at least a good amount of them? Thank you.

+1 vote     reply to comment
r60580 Mar 29 2014, 2:00pm says:

Nice map Stalingrad.

+2 votes     reply to comment
Happypepperz Apr 27 2014, 10:25am says:

What patch does this require?

+1 vote     reply to comment
Guest Jul 19 2014, 6:53pm says:

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Released Nov 29, 2007
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