Group for anyone who models, textures, animates, codes, maps, etc., for the Battlefield series by EA/DICE.

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Project Zombie Reality needs helpers
Battlefield 2

Project Zombie Reality needs helpers

Oct 15, 2014 Project Zombie Reality 2014 News 0 comments

So this modification needs to be helped I have none skills of animating and skinning...

Omnicide 2 Project Cancelled
Battlefield 2

Omnicide 2 Project Cancelled

Oct 12, 2014 Project Zombie Reality 2014 News 0 comments

The Omnicide 2 is deleted Masaca-1 requested to delete this mod But that means a new rebirth!

Features
Battlefield 2

Features

May 9, 2014 Project Zombie Reality 2014 Article 0 comments

Here is the features for Project Zombie Reality Hope you will like the mod!

xpack2 v2: last creation
Battlefield 2

xpack2 v2: last creation

Apr 30, 2014 Battlefield 2 Extension Pack No.2 News 0 comments

So im stopping on xpack2 v2 TNG3 custom maps are on way

xpack2 v2 goes further
Battlefield 2

xpack2 v2 goes further

Apr 28, 2014 Battlefield 2 Extension Pack No.2 News 0 comments

So now im planning to add some Battlefield 2142 and Play4Free maps. The xpack2 v2 its nearly ready to be released

Post comment Comments  (0 - 10 of 42)
antolus
antolus Sep 25 2014, 9:03am says:

Hey guys!

Im Antol from Polish Forces Faction for Project Reality.
We're looking for talented members that could help us with animation for weapons like:

-Alex 7.62 Sniper Rifle:
Militech.sownet.pl
-PPZR GROM
Infowsparcie.net
-PPK SPIKE
Polska-zbrojna.pl

Looking for exporter too. We have completly new Kit Geometry for us, but still waiting for someone that could put it into game.

Last request is for mappers. We are in need to have a woodland map (mostly 4x4 km but 2x2 its good too).

Thx for your time guys! I hope we will find someone:p

+1 vote     reply to comment
antolus
antolus Sep 25 2014, 9:11am replied:

Oh and here is our fanpage with our stuff in gallery
Facebook.com

+1 vote     reply to comment
Col_Jason
Col_Jason Sep 11 2014, 2:32am says:

I'm glad that Battlefield 2 is still alive, that game has limitless modding ability!

+1 vote     reply to comment
I-Omer-I
I-Omer-I Sep 22 2014, 11:18pm replied:

Battlefield 2 is alive not because of Refractor 2. Because Battlefield's concept is better than it's game. This engine needs more developing by modders. I have some idea about it.

+1 vote     reply to comment
Turkish007
Turkish007 Sep 8 2014, 3:05pm says:

How do I change the name of a faction in BF2? I tried to do it on the localization file, but the faction name is still the same after I changed it to the name I wanted it to....

+2 votes     reply to comment
Hawkerhunter
Hawkerhunter Sep 22 2014, 7:01am replied:

there are 3 lines in the localization file and if it is a Exp team you want to edit. you need to find the other file for that.

read the following :-)
HUD_TEAMNAME_KSK Germany special KSK Team
HUD_TEXT_MENU_SPAWN_ARMY_KSK KSK
ARMY_KSK Germany special KSK Team
EOR_winningteam_KSK Germany special KSK Team: Won the Round
EOR_besteusquad BEST KSK SQUAD
HUD_HUD_WIN_STRING #TEAMNAME# has won the battle!
just replace the KSK with your teams name that should fix it :-)

+2 votes     reply to comment
I-Omer-I
I-Omer-I Aug 24 2014, 1:34pm says:

Hello, I'm new on ModDB. I'm learning 3DS Max and Photoshop now. Then I want to do my weapons for BF2 but I don't now how can I import a new 3D model to BF2 and texture it. Can someone help me about this problem?

+2 votes     reply to comment
Hawkerhunter
Hawkerhunter Sep 22 2014, 7:04am replied:

you need to use poe 9 3ds max version in order to both export and import. but it does only support 32 bit version of 3ds max. :-)

+1 vote     reply to comment
I-Omer-I
I-Omer-I Sep 22 2014, 11:13pm replied:

I found it already but still I can't use it. I read it lots of tutorials but after starting export setup, I find nothing in the mod file. If you show me how can I use this, it will be better for me. Thanks for replying.

+1 vote     reply to comment
Hawkerhunter
Hawkerhunter Oct 18 2014, 5:29pm replied:

uhm i would love too but i don't have 3ds max installed at this time. but when you use 3ds max 9 32 bit as an eample hit the bf2 tool which will be on your action bar above the 4 screens that shows what you made or can make. when you hit the battlefield 2 plugin use the utility selection and hit mesh import and then all you got to do is find the model you want imported to 3ds max and for export well that's a whole other story :-)

+1 vote     reply to comment
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