Many mods for Star Wars Battlefront II have been about the Clone Wars. However, none have focused on the TV show like this. Great effort has been put into this era mod to make you feel like you are fighting in "The Clone Wars."


Main Developers:

- THEWULFMAN (Lead Designer, Lead Scripter, Weapon Artist, Character Artist, Particle Effects Artist, Sound Designer, Localization)
- Marth8880 (Lead Animator, Sound Designer, Particle Effects Artist, Senior Scripter)



Frequently Asked Questions


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YouTube Policy FAQ

News 5 comments

YOUTUBE POLICY FAQ


Q: Can I upload a video of your mod/game to YouTube?
A: Yes, of course! BUT, you MUST include a link to the mod's or game's Mod DB or Indie DB page in the description!

Q: Can the video include commentary?
A: Definitely! In fact, we encourage and greatly appreciate commentary!

Q: Can I monetize the video?
A: Yes.

NOTE: We also STRONGLY RECOMMEND that you add to the video a tag for the name of the mod/game, e.g., "Mass Effect Unification", or "Sol Map Pack", or "Indoctra".

Please let us know in the comments below if you have any questions, concerns, etc. regarding this.

Dev Blog #4 April 2015

Dev Blog #4 April 2015

News 8 comments

The SWBF2 Clone Wars mod dev blog for April 2015.

Dev Blog #3 March 2015

Dev Blog #3 March 2015

News 8 comments

The SWBF2 Clone Wars mod dev blog for March 2015.

Dev Blog #2 February 2015

Dev Blog #2 February 2015

News 12 comments

The dev blog for February 2015, and a response to a fan.

Dev Blog #1 January 2015

Dev Blog #1 January 2015

News 15 comments

After a long hiatus, I'm updating this again. Lower thy expectations for optimum enjoyment.

Comments  (0 - 10 of 2,261)
Uberkillz
Uberkillz

Marth8880

Люди "голодают" для этого мода ... Если вы можете оставить некоторые статьи объяснения / предоставления информации / обновления нам о том, почему развитие остановлено или то, что происходило и что будет вы пытаетесь сделать, чтобы получить развитие происходит снова. Потому что, если вы еще не заметили, сообщество хочет этот мод и ваш парень, который может дать нам этот удивительный ищет проект. Мы надеемся увидеть статью в ближайшее время!

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Marth8880 CreatorSubscriber
Marth8880

"People are "hungry" for this mod ... If you can post some articles explaining / providing information / updates us about why the development is stopped or what was going on and what will you try to do to get development going again. Because if you have not noticed, the community wants this mod and your a guy who can give us this amazing looking project. We hope to see the article in the near future!"

Development was interrupted due to a more important project with very strict time constraints (Indoctra) cropping up, and after that was completed, a sub-project for MEU that also had strict time constraints (Europa) cropped up. Europa sparked renewed interest in MEU and significant progress was made on it, making it foolish to drop working on R6 of MEU to resume work on TCW, effectively halting progress on TCW. So, with that said, once R6 of MEU has shipped, work on TCW will resume.

Reply Good karma+3 votes
Uberkillz
Uberkillz

Ну ... Я надеюсь, что они закончить в ближайшее время. Когда они сделаны будут Дев блоги продолжить? (Мне понравилось их [помогает нам знать текущий прогресс в моде])

Дев блог к ​​этому? :
James TheWulfMan Plummer

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Marth8880 CreatorSubscriber
Marth8880

"Well ... I hope they finish soon. When they are done will continue Dev blogs? (I liked them [helps us to know the current progress on the project])

Dev blog to it? :
James TheWulfMan Plummer"

Yep, the dev blogs will certainly continue. :)

Reply Good karma+1 vote
Richard_Shtainer
Richard_Shtainer

Marth8880

ну хотя бы каждый месяц новости делайте об этом моде, многие думают что мод мертв, опубликуйте новости о продвижении, да я понимаю заниматься модами занимает очень много времени, ну хотя бы давайте людям работы о продвижении, чтобы они ждали его с нетерпением.

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Marth8880 CreatorSubscriber
Marth8880

(Loose) translation:

"Well, at least post a monthly news article for this mod, many people think that the mod is dead, so you should publish news about the progress. I understand making mods takes a very long time, but at least let people see the progress that they have been impatiently waiting for."

There's literally nothing new to show. The mod's in almost the same state as it was in May of 2015. I promise that we will continue to publish the monthly dev blogs once work has resumed on this mod. :)

Reply Good karma+3 votes
Richard_Shtainer
Richard_Shtainer

Marth8880

вы заниматесь этим модом очень давно, и так ничего не выпустили , но при этом , моды на Mass Effect , вышло достаточно , так не пора ли этому моду , выйти на свет , люди ждут его, а вы забили на него , если забили на мод , то проще не надо было создавать его вообще.

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Marth8880 CreatorSubscriber
Marth8880

(Loose) translation:

"You've been working on this mod for a long time without a single release, yet your Mass Effect mod has seen several releases, so it's time for this mod to reach the public, people are waiting for it, you'll surpass the popularity of your Mass Effect mod, it must be easier to not have to work on this mod at all."

The major difference between the production of this mod and MEU is that MEU's vision and MVP (minimum viable product) have always been really focused and clear whereas this mod's vision and MVP are significantly less clear (i.e., the clarity of what the mod is supposed to be and what's supposed to be in it content-wise).

You also need to keep in mind that the source files for this mod have been lost a number of times, which is a large reason why it's been in development for 5 years without a single release. Now that we're making use of source control, however, this will no longer be an issue.

Reply Good karma+5 votes
Jasperfang
Jasperfang

Wow I didn't know you were still working on this old thing! I gave up on it some time last year. Do you think you'll actually ever finish it? I'd love to jump back on board!

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MandaMaulion
MandaMaulion

do any of you know an effective way of having 3 playable sides on a mod? i kinda want CIS, bounty hunters and republic and on another, republic, death watch and zombies (making my own private mod that i will not release because people will want me to remove a ton of stuff i have added) it would be useful if i had a way of having 3 sides, also does anyone know a way of making a good underwater map where ai and player can swim? my physics and ai swimming isnt exactly working #drowningwhenyouareashark
EDIT: scrap that i turned players into spacecraft and messed around with the models, all good now, as for the 3 playble sides i solved that by altering the story, all good. i hope.

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MandaMaulion
MandaMaulion

(to creators) have you guys checked out the mods like republic heroes and battlefront III legacy? i feel like they could give you some inspiration and also when they come out try and see if they would be compatible with this, if so then i will be in heaven, until i die of spending too much time on the computer....

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